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Games Workshop - Warhammer 40,000 - Combat Patrol: Genestealer Cults

£9.9£99Clearance
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Superhero games have been around for decades now. But it wasn’t until the 2000s did they start to grow into popularity. Orks are an exciting, powerful race to play in warhammer 40k. You can alter the models almost anyway you want, and their story is an interesting, if not comical, one. Which units are the most effective though? Thralls of the Patriarch- Ignore Combat Attrition modifiers, like the second part of the Pauper Princes. Whilst ignoring modifiers can be useful, it isn’t really worth 2 of your 4 points here. Toxin Agents (2)- 6s to Hit with Melee against non- VEHICLE/MONSTER units autowound. A potent buff for a combat heavy force, and even for non-melee units to help out in a pinch. Mind Control* (WC 6) (M)- A visible enemy unit within 18” is -1 to Hit, and if the Psychic Test was equal or greater than their Ld, they are also -1 to Ld and Combat Attrition. The second part is generally neither here nor there, and shouldn’t be aimed for, rather consider it a useful bonus should it arise, the main selling point is an on tap minus to both Ranged and Melee, ideal for neutering a key unit in your foe’s army.

Combat Patrols The T’au Empire Leads the Charge as Five Combat Patrols

Booby Trap- For 1CP A CORE unit or a SABOTEUR can plant a landmine on an Objective you control at the end of your turn, causing the next non- AIRCRAFT enemy unit to come within range of it to take D3 Mortal Wounds on a 2+, or flat 3 on a 5+. Fun and can be useful as a last ditch attempt to deny an objective to an encroaching enemy unit, though not to be relied upon, and fairly easy for the foe to counter by sending in chaff or a tank first to absorb the hits. Each Objective can only be bombed once, so timing is key. Fun, but not something to consider often. Finally, the Death Guard heed Abaddon’s call, with an obdurate if slimy Boarding Patrol led by a Lord of Virulence. He’s joined by a bodyguard of three Deathshroud Terminators, as well as 10 versatile Plague Marines – three of which are taken from the much-sought-after Plague Marine Reinforcements set.

This versatile box provides bodies, ballistics, and big-hitters for you to join the eternal quest to uncover archeotech and fragments of holy STC from the ancient Arks of Omen.

Combat Patrol: Genestealer Cults | Board Games | Zatu Games UK

The Outriders give you speed, and the Bladeguard Veterans give you a real punch in combat. Support their assault by charging your Assault Intercessors at the same time, and give everything buffs from the aura abilities of your Primaris Lieutenant and Bladeguard Ancient.Now obviously this is a powerful shooting tool, letting you outperform your otherwise average stats, though you need to position carefully, and focus fire is crucial to both set it up and maximise the benefits, but this adds some potent punch. In addition, most advertising networks offer you a way to opt out of targeted advertising. If you would like to find out more information, please visit http://www.aboutads.info/choices/or http://www.youronlinechoices.com.

Genestealer Cults | Warhammer 40,000 Tactical Guide Genestealer Cults | Warhammer 40,000 Tactical Guide

Hand of Aberrance- A PRIMUS upgrades his Toxin Claw with an extra AP and a whopping +2 Damage. Whilst as useful vs VEHICLES and TITANICS as it’s normal version (ie not at all), this makes the humble Primus capable of punching out things many times its size and power should you get the jump, though bear in mind that anything that survives your Falcon Poison Punch will probably kill you in return. Agile Guerillas- As swift as the desert wind Rusted Claw, counting as Remaining Stationary for Shooting even after Moving or Advancing. Great for an army looking to leverage mobile arms, set up Crossfire or just have more maneuverability. Cannot be taken with Martial below.

4. Grey Knights

Objective Secured– All your Troops are get this, pretty standard. Whilst they aren’t the toughest Infantry around, they’re cheap enough for you to have lots of them, and your deployment abilities gives you a surprising amount of flexibility to nab Objectives. We got so excited about Combat Patrol that we couldn’t help but come up with a few army lists, all coming in at around a Power Level of 25. We’re starting with a couple that you can make with the models in the new Indomitus boxed set . Indomitus Necrons Chaos Daemons have – appropriately, given the arrival of Angron – manifested as a huffing and slavering crash of Khornate nightmares. 10 Bloodletters and 10 Flesh Hounds are led by Khorne’s favourite hunter – Karanak, the Hound of Vengeance. In the cramped confines of a space hulk, these frenzied killers will close the distance between enemy guns with warp-flushed speed and savagery.

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