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Games Workshop Warhammer Middle Earth - The Balrog Black 99121466010

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Sam: “ Guilliman was a pleasure to sculpt, as he’s very much the quintessential Space Marine. It was important to me to keep the silhouette very clean, which can be difficult when figures are armed with giant power fists. That’s why we went with a pose where he’s drawn the Gladius Incandor with his right hand, and the Hand of Dominion is holding the scabbard by his side, retaining the overall Space Marine form. His Armour of Reason is very ornate, with lots of intricate detailing – a mix of Ultramarines iconography and details influenced by Roman sculpture.” Perturabo, Primarch of the Iron Warriors The Dwarven halls of Moria were once lit by roaring fires and filled with feasting on malt beer and red meat, ripe off the bone. Now those halls stand empty and lifeless, save for the passing of Goblin patrols and the fearsome monsters that lurk in the darkness.

The Balrog is a mighty creature of great age and power. Awoken by eager Dwarven miners, the Balrog brought destruction to their kingdoms, overwhelming Durin and his doughty warriors in a series of terrible battles. Of all the evil powers in the world, the Balrog is amongst the most terrible and as one of the largest models in The Lord of The Rings game, is the perfect centre piece for an evil army. No journey through Moria would be complete without a terrifying encounter with the Balrog – or Durin’s Bane, as it’s known to the Dwarves. This flame-wreathed Monster wreaks havoc on the battlefield, and your opponent will need to send their best Heroes into harm’s way if they want the best chance of bringing it down. With a Fight value of 10, even the likes of Aragorn, Glorfindel, or Boromir will be reliant on Heroic Strike if they wish to best the Balrog in combat. Should they manage to win a duel against Durin’s Bane, their work has only just begun – for the Balrog’s Defence of 9 and its whopping 10 Wounds makes it incredibly difficult to lay low. The diorama features a full mountainside, including the tower and converted models of Gandalf and the Balrog, with LEDs that make Gandalf’s sword gleam white and engulf the Balrog in shadow and flame.Jay: Middle-earth contains all manner of weird and wonderful creatures that roam its lands or live within its many mountain ranges. From the likes of Trolls , Eagles and Ents , to other creatures that are talked about in stories and songs, Monsters have become synonymous with Middle-earth. Sam has described the Jaghatai Khan miniature as “grounded and confident” – a perfect mix of aggression and restraint – as well as providing loads more info on how this staggering miniature was designed. So much indeed, that we gave the Khan his own article – a must-read for fans of the White Scars and miniature design. The Goblins of Moria fight as a writhing mass of bodies and blades, relying more on overwhelming numbers than skill at arms. This is represented perfectly by the Moria Army Bonus We cannot get out, they are coming – which gives a bonus of +1 to the Fight value of friendly Moria Goblins when they are fighting a Trapped enemy. Heroes Michael Patterson: I often see dioramas depicting Gandalf defying the Balrog on the Bridge of Khazad-dûm, but I haven’t come across anything depicting the later stages of that battle, when the two Maiar clash at Durin’s Tower, so I built it as a unique project. Rivalling Erebor in its prime, the great Dwarf city of Dwarrowdelf was a celebration of the wealth and power of Durin's folk. But, as it would come to be understood in aftertimes, the Longbeards delved too greedily and too deep...

Sam: “ Fulgrim was designed to be released as part of a diorama – one half of a duel playing out between him and Ferrus Manus on Isstvan V, at that pivotal point in the Heresy. We depict him with the Blade of the Laer. Fulgrim was released first, while I worked on finishing Ferrus. With the Fulgrim sculpt it was very much about the flamboyance of the Emperor’s Children, the perfection of swordsmanship and the elegance of movement against the brute strength of Ferrus.” Ferrus Manus, Primarch of the Iron Hands Sam: “ Perturabo wasn’t one of mine, but he’s impressively huge and bulky, wearing Terminator armour which includes many integrated weapons systems. He wields his dead brother Ferrus’ hammer Forgebreaker, and stands atop a ruined Cerastus Knight.” Corvus Corax, Primarch of the Raven Guard Cheers, Michael! Some brave souls even recreate entire strongholds from the film, such as Elliot Prowse and his take on Helm’s Deep.

6 – Amdûr, Lord of Blades

Sam: “ Corax was a challenge to sculpt, mainly due to the Panoply of the Raven Lord, which includes two archeotech pistols, an energised whip, and artificer lightning claws. It was difficult to come up with a believable pose that integrated all of these elements, and worked with the Korvidine Pinions. His Sable Armour is based on Mk IV armour with details taken from Raven Guard artwork in the Forge World Horus Heresy books.” Leman Russ, Primarch of the Space Wolves Quest of the Ringbearer provides full rules for running your own Fantasy Fellowship campaign, including how to build your Fellowship, which scenarios to play, and how your Fellowship develops over the course of the campaign. When we decided to write Quest of the Ringbearer, this was one of the things we knew we wanted to include, and we hope that gaming groups across the globe get as much fun and use out of this as they did when it was first featured in White Dwarf! Sam: “ Angron was one of the most difficult as he was the first. We had no idea how he would be received, as we were dealing with one of the most iconic figures in the Imperium’s history. We needed to set the scale in relation to the rest of the miniature range, plus we had to get across the brutality of Angron and the sense that he was unstoppable. John Blanche’s iconic artwork was the starting point, mixed with gladiatorial details.” Fulgrim, Primarch of the Emperor’s Children Elliot: When The Lord of the Rings: The Two Towers ™ was released two decades ago, I was inspired by the movie, and a Helm’s Deep board in White Dwarf, to start my own terrain-making journey – with the ultimate goal of building the Hornburg itself. When two armies clash, it’s important to have Heroes who can dish out some serious damage on the front line – after all, the best way to inspire your troops to get into battle is to lead by example. In this second of a two-part series , Middle-earth rules writer Jay Clare focuses on the Evil side and those who bow to the will of the Dark Lord…

Sam: “I didn’t sculpt this one, but it’s a great miniature. The pose is quite simple, but the weight of the posture is just right, making it look really brooding. It conveys a real sense of dark menace, perfect for Lorgar .” Horus, The Warmaster, Primarch of the Sons of Horus The Balrog is a mighty creature of great age and power. Awoken by eager Dwarven miners, the Balrog brought destruction to their kingdoms, overwhelming Durin and his doughty warriors in a series of terrible battles. Of all the evil powers in the world, the Balrog is amongst the most terrible and as one of the largest models we sell, is the perfect centre piece for an evil army. This box set contains one multipart plastic Balrog and includes options for a flaming sword or whip When the War In Rohan ™ supplement was released, Helm’s Deep featured in many scenarios, so I felt I had to do the epic battle justice by building the full fortress.

3 – Bolg™

Sam: “ As with Ferrus Manus, very little design work had been done for Vulkan . That meant we were able to create a model with lots of details taken from Forge World Salamanders artwork. The result is a huge, imposing model based on beautifully crafted Mk III armour detailed with XVIII Legion iconography. The skull of the great firedrake, Kasare, is mounted upon his shoulder plate.” Konrad Curze, Primarch of the Night Lords

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