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Sonic Generations

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Not long before the release date of Sonic Generations, Sega sponsored a skateboarding sporting event that took place in Venice Beach of California named " Sonic Generations of Skate".

Development of Sonic Generations began following the completion of Unleashed. Sonic Team sought to re-imagine the most popular aspects of the franchise in high-definition, and developed the game using the Hedgehog Engine. Each location and many bosses in the game are previously seen in an earlier entry in the series, with the game including numerous other references to past entries. Devil's Details and Dimps helped create the Windows and 3DS versions, respectively. The Windows version is noted for its active modding scene, where a dedicated community creates new gameplay mechanics, levels, and assets for the game. With the exception of the Egg Dragoon, all of the bosses in Sonic Generations only take half the amount of hits the bosses in the Nintendo 3DS version can (four in the console/PC version, eight in the Nintendo 3DS version). Sonic Generations is the highly anticipated video game title to celebrate Sonic the Hedgehog's 20th Anniversary. Delivering the definitive gaming experience for Sonic fans old and new, Sonic Generations sees Sonic the Hedgehog playable as both the much loved classic 1991 character, and the modern day video game hero he has become in this exciting new fast paced adventure. In 2022, IGN rated Sonic Generations as the greatest Sonic game of all time in their "10 Best Sonic Games" list, [53] while WatchMojo put it at second in their "Every 3D Sonic Game Ranked" video. [54] Adaptations [ ]Classic Sonic is mostly silent throughout the game, showing his personality through his actions and gestures. In contrast to the casual-oriented Colors, [36] Sonic Generations was designed to appeal to the series' core audience. [2] While multiple characters from throughout the franchise appear in the game, only Sonic was made playable. [27] The script was written by Sonic Colors writers Ken Pontac and Warren Graff; according to Pontac, they both had more input in the story and cutscenes compared to Colors. [37] Sonic Team also created a new character: the Time Eater, who serves as the game's main antagonist. [27] The game features numerous references to past Sonic games, among these being cameo appearances by several obscure characters on posters in City Escape. [32] Fans who attended the "Sonic Boom" or the "Summer of Sonic" fan conventions in June 2011 were able to record a birthday message that appears during the end of the game's credits sequence. [38] Each version of the game also supports the option to play in stereoscopic 3D. [39] According to Iizuka, he was the only one who advocated the feature, and it took trial and error before it was implemented. [29] Music [ edit ]

Sonic Generations - Mushroom Hill Special Stage Clip". IGN. Ziff Davis. November 22, 2011 . Retrieved October 23, 2017. Sonic Generations is one of Naoto Ohshima's favorite games, due to the graphics and the two gameplay styles. [61]

Overview

Fahey, Mike (September 15, 2011). "How Three Genesis-Era Sonic Levels Look in Generations". Kotaku . Retrieved October 22, 2017. In Sky Sanctuary Act 1, there are platforms that fly as Sonic runs on them. They will also wear out and stop working after running on one for too long. These are apparently based on the spinning blue tops from Marble Garden Zone. Martin, Liam (July 1, 2011). "Sonic Generations Release". Digital Spy. Archived from the original on July 1, 2011.

The cutscene before the fight with Shadow is almost an exact rendition of the opening cutscene from the Nintendo GameCube version of this game. Sonic Unleashedis almost a perfect metaphor for itself. Sonic has become part werehog (because why not) and will transform every night into the burly beast while remaining his sleek, seedy self during the day. That 50/50 split almost perfectly reflects how much of this game is good. Nearly all the daytime stages, which feature classic Sonic gameplay of rushing across beautiful vistas at some of the fastest speeds we’ve ever seen, are considered good if not great great by most fans. Just the scale of some stages make you feel like you’re actually racing across huge regions of the world. They may even be some of the best 3D Sonic levels of all time. But you can’t just play the day stages alone, and eventually the ugly werehog will rear its head. Sonic Generations (French). PlayStation Store (FR). Archived from the original on April 3, 2018. Retrieved on February 14, 2022. SEGA Blog | #SegaE3 Sonic Boom Was a Blast!". Blogs.sega.com. Archived from the original on January 27, 2012 . Retrieved December 15, 2011.If the player gets a "C" rank with Classic Sonic, he will do the pose from the Japanese box art of Sonic the Hedgehog 3. Tails is a kid fox who can fly by spinning his two tails. He loves to work with machinery, and his inventions have helped Sonic many times. [16] a b c Berry, Jason (July 28, 2011). "Interview: Aaron Webber". Sonic Stadium. Archived from the original on March 29, 2016 . Retrieved September 28, 2017. When an S rank is achieved on one of the levels or bosses, the text color of the title of it turns golden.

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