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Sniper One: ‘The Best I’ve Ever Read’ – Andy McNab

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Squad is an extremely realistic simulator of a modern soldier (or a rebel standing on the other side). It puts emphasis on cooperation in the team, so it's multiplayer-only, pitting up to a hundred players against each other on very large maps. The key to victory is communicating, helping each other, working together, and a band that knows what to do – both at the team level and the army level. Of course, sitting comfortably in front of a monitor, there is no way to experience the real inconveniences of sniper missions. This can include having to lie motionless for hours in one place, often in harsh conditions – snow, mud, sand, mosquitoes... you name it. You don't have to be a master of camouflage, which even the best shooters can have trouble with, and most importantly, you don't need to be able to make complicated calculations of scope settings depending on wind strength, distance, temperature and many other factors. The first thing that the reader has to accept is that snipers are a breed apart. They are specialists and they take great pride in their skill. To them, the more lethally effective they are, the better the chances of their comrades (and themselves) going home alive. If you deplore war, then don't read the book! Dan Mills doesn't pretend to be anything but a very effective specialist who enjoys being successful - bringing maximum harm to the enemy. No, I don't object to the idea that one could enjoy being a soldier. I'm neither stupid nor naive. But they way Mills' writes it?

April 2004: Dan Mills and his platoon of snipers fly into southern Iraq, part of an infantry battalion sent to win hearts and minds. They were soon fighting for their lives. The single-player mode in military shooters like Call of Duty and Battlefield offers fun and cinematic run-and-gun experiences. However, these titles are fast-twitch Michael Bay movie-like experiences that require little thought or patience. The stealth shooter genre is the perfect antithesis of cinematic shooters and run-and-gun blasters like DOOM. Not a book for everyone, especially those that are really into political correctness, or "if only the rest of the world thinks the same way as me". The book is frank, covering a battle/siege that was little reported during Iraq invasion by coalition forces, by the leader of a British sniper team. It does not go into the politics or rights or wrongs of the conflict, it is only about an individuals experience and recollection of his time there.If any of Mills's eighteen-man sniper platoon had thought that the people of Al Amarah were going to welcome them with open arms, they were rapidly forced to reconsider. For the next six months, isolated, besieged and under constant fire, the battalion refused to give an inch. Another example of a good sniper game. Although the reboot of the Hitman series was released as three separate games over the course of a decade, it's hard not to treat this production as a single entity. After all, the games share the same menus, continue story threads, and the maps from subsequent sequels only increase in size. The series' protagonist, the iconic contract killer Agent 47, is not strictly a sniper, but he certainly is no stranger to the sniper rifle. Each contract is set on a sizable map full of buildings, nooks and crannies, and can be executed in almost any way you please, and firing a stealthy shot from a distance is among them. What does a typical sniper mission look like? Well, it could be. I wouldn't know. I gave up fairly soon, because I just couldn't, COULD NOT stand the stupidity. Sorry, Sgt. Mills, but you are obviously a blood-thirsty idiot and embodiment of all the bad clichés the average civilian has about soldiers - that they are in it for the killing, for the blood, because they think that war is fun.

I confess to taking considerable guilty pleasure from this one. To begin with, I have believed from the start that instead of going on about how the Iraqis were shooting at them, the US and British troops should have got the hell right out of Iraq. They had no business there in the first place. On the other hand, I loves me a good story about the brotherhood of arms, and this book is a dandy example of just that type of story. I'm sure by now you've figured out that I'm in one of my "military book" phases. It'll pass, don't worry, but for now this is kind of my reading focus. A truly stunning story. I have read this 4 times and it's still as captivating now as the first time' 5***** Reader rReview Read more Details The developers have even released an official DLC – Marksmen – which adds several sniper weapons and gadgets, missions, and options focused on long-range shooting. What does a typical sniper mission look like?Dan Mills��� style is narrative. The style being a narrative is superior in this book, because it gives the readers Dan’s perspective so you get all of the story firsthand. A good example for this is in this quote. “ The Specters pulverized any enemy resistance as soon as they came out” (107). The book takes place in Iraq in the early 2000’s and at a time when the U.S and the British were really accepting the challenge and fighting the terrorists. Therefore the description combined with the style of narrative writing really makes you feel like you are right there at that time.

Let's be honest – being a hated camper. The sniper in Escape from Tarkov consciously chooses a rifle with a scope, goes to a point that provides a convenient view of the high traffic areas – and waiting! And the wait can be really long, because it's not at all certain that someone will show up in a particular location in this raid, even if it's at the starting point of the map. The shot itself usually has to be fired at a moving target that's able and likely to return fire if missed. So it's a good idea to have a predetermined escape route. Games heavily oversimplify many factors, while greatly exaggerating others. One reason is the limitations of game engines in the range of terrain drawing, so that scopes often zoom in more than they should. Likewise, it unnaturally increases bullet drop at distances where it is usually negligible and brightens the enemy sniper's optics reflexes a lot to make them easier to locate. This was one of the refreshing parts of the book; there was little "I" in it. Where other writers boast of their accomplishments, Mills is more of a "we" type of fellow. If he is lavish in his praise, he is also brutally honest in his criticism. If an officer or subordinate has messed up, Mills names them and lists their offending behavior for all readers to see.

Because within days of arriving in theatre, Mills and his men were caught up in the longest, most sustained fire fight British troops had faced for over fifty years. This book tells the story of the Battle of Al Amara. A horrible violent hell hole, more Iranian than Iraqi. During 2004 the Princess of Wales Royal Regiment was sent to occupy the town. While the main force was located up at Camp Abu Naji a small battle group was stationed in the main Ba'ath party building in the city centre. The series moves in accordance to the chronology of the events of World War II, so after a campaign in Italy in the fourth part, this time, OSS agent Karl Fairburne visits Normandy and other regions of northern France, most notably the impressive Mont-Saint-Michel monastery. However, nothing changes in terms of the story. For the third time in a row, high-ranking Nazi officers are plotting a sinister plan to create and use the powerful "wunderwaffe," and again, our hero will have to thwart these plans. The game brings some impressive locations that were rendered using photogrammetry to provide high image fidelity, and players can benefit from the great freedom of action during missions. Of course, there's also the slow-mo X-ray camera that reveals the damage dealt by our bullets. What does a typical sniper mission look like? We all saw it at once. Half a dozen voices screamed 'Grenade!' simultaneously. Then everything went into slow motion . . .' Despite being 8 years old, Arma 3 still remains the most compelling and rich in content soldier simulator on the market. It offers single-player capmaigns and missions, co-op, and PvP multi-player. At the time of its release, its highlight was a feature campaign depicting a fictional conflict on a Greek island, but no one is likely to remember it now. Once there were a lot of add-ons to expand gameplay options, and even more important were the countless modifications created by the community around the game.

Like CS GO, the Battlefield series probably doesn't need a detailed introduction. For almost 20 years, it has been providing us with extraordinary emotions during great, full-scale online battles. And that means not only footsoldier battles, but also tanks, armored vehicles, planes, helicopters, and in some installments also ships, horses, or huge Zeppelins! No matter what era of war Battlefield presents us with – modern conflicts, Vietnam, World War I or World War II – there's always room for sniper action. Lone wolves can work just as well here as close-knit teams providing the sniper with protection and an extra pair of eyes when observing targets. What does a typical sniper mission look like?Just as the mission creator requested! It can be a simple task of going to point A and firing a shot, or a long mil-sim-style co-op mission. The multitude of mods and add-ons to choose from allows you to select almost any rifle, uniform or ghillie suit, as well as the location and era of the armed conflict. Some take place in open terrain, others in urban areas. Exchange of fire happens at really long distances, so you'll always need to zero your scope, and with mods that increase realism, like the ACE3, it's even worth getting a ballistic calculator and laser rangefinder.

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