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Witchcraft: Beauty Spells and Potions

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Biological spells allow witches to affect the organic tissue of a living being by changing the state of a body and its natural processes. Although it is most commonly used for healing, other spells can be used to paralyze the body or preserve the recently deceased. Under extremely rare circumstances, it can be utilized to rapidly advance the age or completely alter the state of life. Grimoire Locator Spell: A simple spell used to locate a specific Grimoire, from a large collection of others or from an unknown location, that the witch desires. Bubble Boundary Spell: A bubble-like boundary spell used in a localized area to protect the casting witch(es) and those around them. Moratorium Spell: A spell that alters the perception of time while delaying one's activities, so that the targets will move in slow motion.

Incantation: Elementa placant, potestas terrena sit vel ignea aqua et caelum exaudi me voca! tueri ex forma nocet? usque ad diem moriar!

Beauty Altar

Requirements: Location/Building, Eldritch Soul, Salt/dirt (Earth Representation), Water, Air, Fire. Containment Spells: This containment spell is used to restrain or bind a being. This can be used (with some modification) to restrict the use of certain powers. Love Charm: A spell that, as the name implies, charms an individual into loving another person or the casting witch. Incantation: Corpore meo mihi quasi phylacterium alveo hoc ego mitto conscientia mentem alterius. (Latin)

Requirements: Powerful coven of Witches, Fire, Either Dark or Light Magic, a binding agent (Kandahar Root) that is then thrown in the fire. The only requirement is that you should not have your period. In case you have it, you should wait until it is over. Incantation: Sigil instructa de potentia materiae, quae est in medio meridiem, et clara: adducere humiliaret eos et tolleret, qua ulcus natum est sanguine tuo. (Latin)

Beauty spell chant

Magic-Reclamation Spell: The spell will reunite a witch who has relinquished their magic with it by holding the object in which they placed their power, by calling upon the elements of air and fire. Prison World Banishment Spell: A powerful, interwoven spell that calls on the power of a celestial event, focused into an Ascendant, to create and banish a person (or more) to a prison dimension while binding the prison world to the current leader of the Gemini Coven. When cast, the spell creates an exact replica of the world, except for the people within it, that perceptually repeats the same day as when banished. The spell also acts as a protection spell for the banished target, preventing their death in all manners, as its purpose is to act as a prison. Fire Boundary Counter Spell: The spell allows the Traveler to undo a fire boundary spell, extinguishing the trap.

Crashing Spell: The spell allows the caster to telekinetically overturn objects as large as a heavy vehicle. Spells of Projection allow witches to manifest their consciousness outside of their bodies giving them varied forms and abilities, this is commonly referred to as Spirit or Astral Projection. It should also be noted that spirit or Astral forms of witches and non-witches alike can be willing or forced out of one's own body into localized astral worlds, also known as a Chambre de Chasse. Advanced forms of projection can (i.e. Teleportation, Bilocation, and Dimensional Transcending spells) allow witches to travel between different planes of existence in addition to the manipulation of space around themselves or objects, i.e. localized teleportation. Known objects that have been teleported have typically been used to send a message; see Message Spells. Translation: Ashwagandha root, Basil leaves, and Cinnamon powder, I mix and then consume. Aging will slow, aging will cease. (English) Memory Transference Spell: A spell that allows a witch to share selected memories of herself onto others. Some spells allow one to experience the memory as though they were there, while others just show what one saw.

Work with the Empress card.

The Merge Ritual: The Merge is a powerful ritual and a practiced tradition of the Gemini Coven. It works by merging the strength of twin witches. The twin who is naturally stronger absorbs the other twin's magic and the weaker twin dies. The spirits of both witches merge in the process to create a new being with traits from both witches in the body of the survivor. The witch who survives typically has their personality more dominant, but with changes from the deceased witch's personality. Successfully completing the Merge also bestows Leadership upon the Coven as well as reestablishes the linking spell that binds the coven as one.

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