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GOOVIS Cinego G2 Cinema VR Headset 3D Theater Goggles,with Sony OLED 1920x1080x2,HD Giant Screen Display Compatible with Set-top Box, PS4,Xbox,Drone, PC Smart Phone (Black),Eye Strain Relief,

£9.9£99Clearance
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About this deal

No need to wear glasses because all GOOVIS headsets have diopter and inter-pupillary distance adjustments.

GOOVIS Young (T2) Personal Mobile Cinema - Black

Nader Optics was founded in 2015, when it did not pursue VR (virtual reality) products that were in the air. In the past seven years, the GOOVIS team has concentrated on the field of high-definition head mounted display, and has never gone with the tide. GOOVIS G3 Max Goovis, which means Good Vision, is a brand of Shenzhen NED Optics Co. Ltd. (Shenzhen, China) or NED Optics. The Goovis (Hong Kong) division, found in 2015, engages in providing solutions for near eye display optics, monocular / binocular eyepiece modules and head mounted displays. The products use micro OLED technology. Goovis products can be used to view films and videos and to play games. Company literature goes on to explain that the headsets can also be utilized in industrial fields, such as simulated military training, remote control of autonomous vehicles, surgical training systems, myopia prevention and control, unmanned aerial vehicle control with first person view, live broadcast over a 5G network and other professional fields.The interpupillary distance is adjustable in the range of from 56 mm to 72 mm. The value of adjustment is displayed on the screen.

Reddit What USB-C hub with HDMI output compatible with - Reddit

https://www.technewsworld.com/story/modern-edtech-goes-beyond-coding-to-career-preparedness-178511.html GOOVIS has always been very friendly to myopic users, and its excellent myopic adjustment technology has been praised by users. Peng Huajun is quite confident in this: “We have the confidence to say that GOOVIS is the most friendly head display for myopia.” The birth of GOOVIS G3 Max has experienced more than 1000 days and nights of research and development by Nader’s optical team for three years. The FOV (field of view angle) has been greatly expanded to 65 degrees, the angular resolution is greater than 45PPD, and the definition is improved again or again compared with the previous generation, while the picture frame is increased by 50% compared with the previous generation, creating a real “full field high image quality” high-definition head display with no glare, no stray light, ultra-low distortion, and clear edges… These amazing changes make it a new benchmark for the current high-definition head display. At the start of the review, I asked if a VR headset would be better for you, so let's talk about the main shared use case of a virtual cinema screen. Please be noted: Third-party lightning connectors might not work with our product, GOOVIS Young exclusively works with the GOOVIS Video Adapter (Type-C to HDMI adapter) sold from us.https://www.technewsworld.com/story/ankerwork-b600-video-bar-lights-up-a-better-conferencing-experience-178647.html Diopter adjustment control: +2D hyperopia to 7D myopia. The left and right eye adjustments are independent. No user eyeglass prescription lenses are needed. However, I couldn't shake the feeling that I could see some slight vertical lines between the pixels, similar to the screen door effect prevalent among VR headsets, but less pronounced. It's almost certainly something to do with the pixel arrangement. While it's better than any other headset I've tried in that respect, it's still not 1-to-1 parity with an actual monitor.

Cinego - Meet Your Personal Immersive 4K Cinema | Indiegogo Cinego - Meet Your Personal Immersive 4K Cinema | Indiegogo

https://www.technewsworld.com/story/diagnosus-app-uses-gamification-to-fill-gaps-in-medical-education-178676.htmlMost VR headsets have a similar total resolution as the G3 Max, but instead of that resolution being a single screen in front of you, it’s spread out over most of your field of view. Some of the resolution is lost to the lens mask too; a circular view that's masked off from the rectangular or square screens. So even if you scale your virtual screen to take up your entire field of view, it would still be lower than the native resolution of the headset. With the Goovis G3 Max, the field of view is smaller, but in turn, that means you get a much higher resolution.

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