276°
Posted 20 hours ago

Games Workshop 99120113028 Hammerhead Gunship Action Figure

£20.495£40.99Clearance
ZTS2023's avatar
Shared by
ZTS2023
Joined in 2023
82
63

About this deal

All Hammerhead gunships are equipped with a Targeting Array as standard. These are sophisticated electronic targeting systems that assist the gunners' aim in firing upon enemy targets. When the Action is completed, each Markerlight can be fired at an enemy unit within 36”, provided the unit was eligible to be shot at, applying a Markerlight on a 3+. The Hammerhead is protected by a nano-crystalline alloy, the composition of which is as yet unknown. [3b] While lightweight and malleable, the metal is strong and corrosive-resistant, providing good protection while cutting down on weight. The Hammerhead's armour can be penetrated by Imperial anti-tank weaponry, such as battle cannons, lascannons and krak missiles. [4] Crew Now, if you happen to be playing a kills-only game on Planet Bowling Ball, the Hammerhead can provide some good firepower- its exceptional range and accuracy are no joke, especially when running around with Longstrike to get that sweet, sweet hitting on a 2+. But the chances that you will actually be able to use this in most games are just too low to center 600+ pts of your army around it, especially in a faction that is already struggling with a variety of problems. Final Thoughts Multi-sensory Discouragement Suite- Roll 3D6 for an enemy unit within 12” at the end of your Movement Phase. If you beat their Ld, you force them to either lose ObSec, halve their Mv and Charge Rolls, or force them to only shoot the closest eligible units. All of these last until your next Movement Phase, and are solid benefits to bring, and 3D6 will average an 11, so you’ll beat most Ld values. The only real downside is the range, meaning your Character will likely be in the threat zone of many parts of the enemy force. If used well, this can turn a game in your favour however.

Power of Tides- An AUXILIARY unit within 6” gets +1 to Wound. Actually pretty decent, lending some much needed reliability to a KROOT or VESPID unit, and can offer a nasty surprise to the foe. They still have many other problems, but this isn’t a bad choice if you’re going heavy on them, for whatever reason. Flechette Discharger - Flechette Dischargers line the hull of the Hammerhead and fire high-velocity flechettes at infantry which try to assault the vehicle. Taking into account the increased Toughness boost of tanks, and assuming the new edition uses the same To-Wound chart, melta-weaponry will wound light vehicles like Rhinos on a 4+, and most other armour on a 5+. It’s a de-buff from 9E, but should still be effective in the right circumstances. A big part of the problem is simple the fragility of the Hammerhead- T7/3+ will absolutely melt to any kind of reasonable firepower, and there is a lot of that going around these days. It’s not going to take many Multimelta or Dark Lance hits to do in your big, expensive tank, and it gets no save against nor does it have any other defenses of any kind. This means that while you may get off one good round of shooting with your Hammerheads, the enemy’s counterstrike is all but guaranteed to wipe out your forces with almost trivial ease- a single squad of Retributors can reasonable expect to kill two tanks by themselves, which is a terrible trade to be on the wrong end of. Seeker Missile – Hammerhead gunships can also optionally have up to two Seeker Missiles in addition to their primary and secondary armaments. Each Seeker Missile is most effective when fired and guided by Marker Lights.

Contents

Secondary armament is typically two independently-aimed burst cannons, a Smart Missile System or a pair of Gun Drones. [1] [2] Armour Kroot Shaper • Kroot Carnivore Squad • Kroot Hound • Krootox • Knarloc • Great Knarloc • Vespid Stingwings • Gue'vesa Fail-safe Detonator- A BATTLESUIT explodes on death in a 3” radius, doing D3 Mortal Wounds on a 3+, or 3 on a 6+, with suits with 12+ Wounds (so RIPTIDES ) getting +1 to the roll. This replaces any Explodes rule, so no “double dipping” with Riptides, but with the better chance this is a good option for a CP to inflict some final damage on nearby enemy units.

explode’ essentially translates to ‘An unmodified 6 to Hit does an additional hit’, so read that as ‘Does 2 Hits instead of 1’. Per the Core Rules, anything that might also happen on a 6 to hit (such as auto-wounding) does not apply to the additional hit, only the original. It’s also worth noting that they don’t gain any Keywords of the unit they’re part of (so generally no Cover for them as they’re not INFANTRY ), but also don’t prevent other Keyword interactions, so CHARACTERS can have 2 Marker Drones with them to provide support without fear of reprisal via Look Out Sir, for example.A Trap Well Laid- Another KROOT Stratagem to make them attempt to be melee units… Gives a unit of KROOT a 6” Heroic Intervention and +1 A for a turn. But this can only work if not already in Engagement Range, so you can’t use this to boost any other situation where combat is happening. Super niche, and whilst not costly at 1 CP, will rarely occur. Can be useful if they are swarming an Objective and want to deny a very light Infantry unit coming along to steal it, but that’s about it. Fire Warrior ( Fire Warrior Strike Team • Fire Warrior Breacher Team) • Pathfinder • Drone Squadron If you’re somehow playing with mixed SEPTS , these all explicitly work on T’AU EMPIRE units, but not if you’re FARSIGHT ENCLAVES . The Kindled Blade- A FIREBLADE actually pulls his big knife out of its sheath in your Command Phase, getting a 6” Aura of autopass Morale for FIRE WARRIORS , until your next turn. It’s decent, but only affects your light (ergo, already easy to kill) Infantry, and needs to be timed well. Still, if you’re going heavy on Fire Warriors, or just want to ensure you hold an Objective against Shooting without worrying about Morale for a turn, it’s not bad. Camouflage Experts- Get Dense Cover on INFANTRY if you’re over 12” away and within/on a Terrain feature. Inferior to Sa’cea, so just look at that unless there’s a very particular trait from A or C you want in conjunction.

Asda Great Deal

Free UK shipping. 15 day free returns.
Community Updates
*So you can easily identify outgoing links on our site, we've marked them with an "*" symbol. Links on our site are monetised, but this never affects which deals get posted. Find more info in our FAQs and About Us page.
New Comment