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Days of Wonder | Ticket to Ride London Board Game | Ages 8+ | For 2 to 4 players | Average Playtime 10-15 Minutes

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on at least one of the spaces making the route. To claim a Ferry Route, a player must play a Locomotive card for each Locomotive symbol on the route, and the usual set of cards of the proper color for the remaining spaces of that Ferry Route. Advanced Technologies can be added to the game for a more competitive experience. Note that the number of Advanced Technologies is limited. This map can be played with 2 to 4 players, but the double routes are not used in the 2-player game. This restriction of route length in the early game adds a new level of play and forces players to change up their tactics on the fly as new technologies are opened up and new opportunities become available. Which technologies will end up in your hand is fairly unpredictable so it certainly behooves the canny player to dive in straight away with those short routes and see where the game takes you. It’s a different point boost that doesn’t destroy the simplicity of the original game but still adds a bit more complexity. United Kingdom

First and foremost, this expansion is great because it actually adds a whole new element to the game. Players will now be able to cross water spaces using ferries or sailboats which allows for plenty of options in regards to building routes giving players more places they can start from when trying to build their empire. When looking at who has the longest continuous path, you should look at each colour in turn. Trains can pass through the same city more than once, but each train can only be counted once. If two (or more) players are tied for the longest train, then they each score 10 points.When taking extra destination cards you also need to consider where you are in the game. If you or one of your opponents are getting down to your last few trains then it might not be worth you taking extra destination cards, because the game will likely end in the next couple of turns. So timing is important with taking destination cards. Destination cards are kept secret until the end of the game and there is no limit to how many destination cards you can draw – just remember that you get points deducted for any that are unfinished! Game End The non-USA maps (and any expansions you’re using) remain available; if they include a route that goes through or into one of the new states, then it’s still there! This means that you can now take your train all over North America and beyond! The map features ferries, which are special routes linking two adjacent cities across a body of water. Locomotive cards must be played for each locomotive symbol on a ferry route, in addition to the usual cards of the route’s color.

Allows you to claim 4, 5, and 6 space routes. The Mechanical Stoker is still needed to claim 3 space routes. The ability for players always having access to their last claimed route which can be used each turn after it has been completed until another route is claimed instead (known as Train Stations). This allows you never to lose your trains even if they reach their destination meaning additional points at the game’s end! There are 30 destination cards in the game. Shuffle these and deal three to each player. All cards should be kept secret so other players don’t know where you’re heading.

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Volume 5 comes with a big double-sided map with the UK and Pennsylvania on either side. Each side comes with its own set of special rules that can be added too, so you aren’t just getting a different board. Pennsylvania Locomotive cards (i.e. wilds) are especially important in this game. Any 4 cards can be played as a locomotive. When 3 or more locomotives appear in the available face-up cards, they are not discarded. De miért is? Amíg az Újvilágban egyik bevált taktika bizonyos útvonalak befoglalása és ezzel az érzékenyebb lelkű mozdonytulajdonosok „megbántása”, addig az Öreg Kontinens már más füstök fújnak.

There are also some grey routes on the board. These can be claimed using any colour train card, as long as you play the right amount. For example, you can claim a grey route three trains long with three red train cards, or three green train cards. Days of Wonder takes its name from the childhood fascination many feel when they first play games. In 2004 it became the youngest publisher ever to win the Spiel des Jahres, just 2 years after it was founded.At the beginning of their turn, before taking their regular action, a player may discard locomotive cards to buy one technology card. The cost is indicated by a symbol on the cards. Superheated Steam Boiler – Cost 2: You can claim 4, 5, and 6 space routes. (You still need the mechanical stoker to claim 3 space routes.) Some players like to add up the points for the routes they claim at game end, rather than each time a route is claimed. If you are likely to forget to immediately score some of the routes you claim, we recommend designating a player as the scorekeeper; have him move all the Score Markers throughout the entire game, or at least prompt the other players to do so when they forget. Again, the artwork on the cards is of a good standard. But when playing this game you will have to use the train cards from the original game and not the ones in the box.

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