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It is only done to animals, and using it on humans is seen as a hideous crime virtually anywhere in the world (including in some places where hanging children or torturing enemies for hours are normal things). Give My Regards in the Next World: Locke delivers a heroic example to the Gray King's assassin who just killed Bug: "When you see the Crooked Warden, tell him that Locke Lamora learns slowly, but he learns well.
An ironic twist: Locke is forced to pretend to be the Gray King and has to fake illness to get out of his part in Barsavi's 'meeting' at the Echo Hole. Fans of lavishly appointed fantasy will be in seventh heaven here, but it will be nearly as popular with readers of literary crime fiction. The Beastmaster: The Falconer's primary talent, complete with his Bond Creature, Vestris (a scorpion-hawk with poisonous talons), the use of Animal Eye Spies, manipulating normally docile creatures into suicidal attacks, and killing people very painfully and thoroughly. And way back when the Thiefmaker was first trying to sell Locke to Father Chains, he mentioned that there were problems with Locke in his care that would vanish if Chains took him in. Brazenly undeterred, Locke and Jean have orchestrated an elaborate plan to lie, trick, and swindle their way up the nine floors…straight to Requin’s teeming vault.Now Lynch brings back his outrageous hero for a caper so death-defying, nothing short of a miracle will pull it off. Scott Lynch’s first novel, The Lies of Locke Lamora, exports the suspense and wit of a cleverly constructed crime caper into an exotic realm of fantasy, and the result is engagingly entertaining. Jasmer Moncraine for the murder of Baron Boulidazi, who was actually killed by Sabetha after he was fatally wounded by Jenora when he tried to rape her.
If Locke agrees to play the role, sorcery will be used to purge the venom from his body—though the process will be so excruciating he may well wish for death. Gratuitous German: The few words we hear of Vadran are nonsense mishmashes of German root words, as opposed to the Romance language roots of Therin words. The Bastards are out to steal almost half the Salvaras' wealth as part of their religious obligation to humble the rich, but the Salvaras are decent enough sorts. Capa Raza has planned his revenge against Barsavi and the nobles of Camorr since childhood, when his parents were murdered as collateral damage from the Secret Peace. His daring, assertive nature – aided by cunning, wit and an infuriatingly silver tongue – are his most lethal weapons as his light build leaves him somewhat disadvantaged in combat.
Spends a couple of pages debating the merits and flaws of Therin-era playwrights and reads romantic poetry in his spare time. Locke, a priest of the Warden, balks at faking the funeral rite of another god, even to defend his own hide. Their wayward female associate Sabetha is mentioned, but resides elsewhere during the events of the novel. Red Seas Under Red Skies: Locke and Jean outsmart the Archon, but Ezri is dead, the paintings that they were trying to steal were just replicas, and they only have one dose of the antidote to the Archon's poison, which Locke surrepetiously gives to Jean.
Five years after Sabetha disappeared, the two of them met again in Karthain, when the Bondsmagi of Karthain pitted Locke and Jean against Sabetha in their Five-Year Game. Kill the Ones You Love/ Mercy Kill: Jean must kill Ezri because she is burned so badly by the shipsbane sphere that she is dying in agony. There he leads the Gentleman Bastards, a specialized gang of thieves in training that Capa Barsavi believes to be sneak thieves.
This is the ultimate collector's edition of a fantasy phenomenon, available exclusively from the Gollancz Emporium. Gambit Roulette: Aspects of Locke's schemes occasionally fail, but he has an amazing knack for improvising furiously until the important parts of a plan fall into place. Patience is revealed at the end of the third book to have genuinely loved Falconer and sought revenge on Locke and Jean, even though she herself knew his death would be necessary and she betrayed him herself. The Don Salvara Game was an elaborate plan to rob Don Salvara and Doña Salvara of their fortune through a plan to ship Austershalin Brandy to them through illicit galleons.