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Atomic Mass Games | Star Wars Legion: Dark Trooper Unit Expansion | Miniatures Game | Ages 14+ | 2 Players | 90 Minutes Playing Time

£26.32£52.64Clearance
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While expensive the Imperial Dark Troopers, can be played in a variety of armies. Most armies include two IDT because it is difficult to deal with 20-24 health behind red saves and full armor. Boba IDT Within the Imperial Death Troopers Unit Expansion, you’ll find everything you need to add a squad of ruthless death troopers to your Imperial army. Six finely sculpted death trooper miniatures are accompanied by a unit card, an assortment of tokens, and an array of upgrade cards that give your death troopers access to even more advanced weaponry. Changing up the scene of the game with the first trooper unit for the heavy type in the game is the dark troopers, a tough mean unit who are stopped by nobody and will take a lot of heat and still be standing. Building The Imperial Dark Troopers do not have any utility abilities. Their main form of utility is the fact they are Droid Troopers allowing them to play trooper objectives unlike other heavy units. Mobility:

So far it may seem I am talking about them negatively and by no means are they a bad unit, its just important to know that on the surface these guys can seem incredibly strong but there was enough factored in to make sure they don’t become too strong. As there is so much that is great about this unit, from the three variety of heavies and the fact you can bring two heavies meaning more diversity of weapons. Their double activations allow you to act twice with them, their ‘unstoppable’ keyword making them unaffected by suppression, meaning they can take the heat and key moving and full power. Though adding the extra Dark Trooper model onto your two heavy build makes an expensive 220 point unit, having that extra body in front of your heavies really makes a big difference. Your opponent needs to do 8(!) wounds to your Dark Trooper unit just to remove one of the heavy weapon minis when you have the extra personnel. Programming: Programmed LoyaltySince atomic mass games became the company that makes the new star wars legion content they changed up how they send out their products. This has impacted the way that they give instructions for the miniatures by instead of adding one to the box they will release the instructions either on day or release or a day or two after release online. They make these instructions very accessible to those who buy these products but can become problematic at times. Thankfully this unit like all the others is still easy to build without the instructions due to how their sprues work. Instead of games workshops approach of numbered sprues going from a maximum of 10 parts to 200 parts they instead go for a system of parts being labelled as A10, or E10. I always find this makes it easier as instead of having to constantly find the right number for the next step with each number being randomly assigned with you jumping from make number 10 to number 80, with legion you will easily establish the ten to twelve pieces per model. Andrew Terrell from the Fifth Trooper Blog and That’s No Moon Podcastplaced in the top 4 at the Legion World Championship playing Imperial Remnant with Imperial Dark Troopers. I was able to watch some of his games and see the army in action. The army takes advantage of the Independent: aim or dodge provided by the Battle Force to increase the efficiency of the army. You can find the rules for the Imperial Remnant Battle Force here. The army has great objective play with the Speeder Bikes who support the two IDT. Death Troopers with the HH-12 are also surprisingly strong for only 88 points. The army also has 11 activations (with 9 scoring units) which can be used to help delay activating the fragile bikes. Playing Remnant gives up some of the other strong units in the Imperial faction but gains great efficiency from the flexible heavy weapons and Independent. Conclusions Within the Imperial Death Troopers Unit Expansion, you’ll find everything you need to add a squad of ruthless death troopers to your Imperial army. Six finely sculpted death trooper miniatures are accompanied by a unit card, an assortment of tokens, and an array of upgrade cards that give your death troopers access to even more advanced weaponry._x000D_ This means that even without the instructions I could easily work out and put together the dark troopers even though they are all designed the same with different poses. The only challenging parts of building these models was the two flying figures that I needed to hold for a while to superglue to their relevant bases. Painting The Imperial Dark Troopers are unlike any other unit in the game of Legion. They are the first unit in the game with the keyword Unstoppable, the first trooper with full armor, the first heavy that is a trooper, and the first non-unique unit with infinite courage. All this together makes them function quite different than any previous unit. In this guide I will give an overview of the Imperial Dark Troopers, discuss the different upgrades they can take, describe how best to play them, and end with some list ideas.

Mechanicus standard grey – medium drybrush over the bottom quarter of the energy to create a smoke effect. The Imperial Dark Troopers can only use upgrades specific to Imperial Dark Troopers, so they are limited to the heavy weapons, personnel, and programming they come with. Heavy Weapons:

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Having the dark troopers into this game is like opening a door to incredible opportunities, before they were brought in the closet alternative to this type of unit and how they play could be found in the special forces within the game. The special forces are the elite units for each faction that work at the highest efficiency and will be like the core units but much more superior, and now with this unit being the first heavy trooper unit, the game has changed. Having a heavy unit that it also a trooper instead of the usual vehicles can change a lot of play styles, whereas before players would be limited to only being able to take heavies if the terrain was open, now they can always bring heavies into the fight. While this would make them appear slow, they are able to activate twice per turn, meaning they can move twice. Two speed one movements are roughly equal to a speed 3 unit. So, they have roughly the same speed as a speed 3 unit that moves once per turn. Upgrades

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