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Midnight Club LA - Complete Edition (Xbox 360)

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The Zender Type S is awarded upon getting 100% completion in the first game. It's one of the fastest cars in the game, but it has the steering sensetivity of a go kart and the worst durability in the game. Cool Bike: Motorcyles are available starting in the second game. The best bikes offer performance on par with exotic sports cars at a fraction of the price. Product Placement: A odd example for the second game. The cars may be fake, but all of them except for your starter have a part or set of parts from actual companies (eg. Enkei wheels for the Supra lookalikes). Played straight in 3 and LA including cars, parts and billboards, as well as a number of recognizable stores such as 7-Eleven and Best Buy dotting the streets. Main article: Midnight Club: Los Angeles §Complete Edition. Reception [ edit ] Aggregate review scores Midnight Club 3: DUB Edition Remix is an updated version of Midnight Club 3. This edition has an extra map of Tokyo updated from Midnight Club 2 which adds new missions to the game. Along with that come several new cars, new races, new battle maps, rims, vinyls, hydraulics, body kits, and music.

Toned down in Los Angeles in which the body kits and spoilers are actually designed with each individual car in mind and the AI mod their cars more tastefully. However, the player can still invoke this trope if they want to. Midnight Club: Los Angeles is the first game to feature a speaking protagonist. The protagonist is voiced by Matthew Metzger. Scuor, Crystal (August 10, 2022). "Take-Two just can't let go of Midnight Club". Traxion . Retrieved September 27, 2022.On the PlayStation Portable version, it uses the same introduction showing Los Angeles as on console version, but it is not the exact same city as in the Xbox 360/Playstation 3 versions. Instead, it is the version of Los Angeles featured in Midnight Club II, in addition to Tokyo, also reused from Midnight Club II and Midnight Club 3: DUB Edition Remix.

a b Matt Helgeson (November 2008). "Midnight Club: Los Angeles (PS3, X360): Is the Series Still Burning Rubber?". Game Informer. No.187. Archived from the original on January 20, 2016 . Retrieved September 6, 2014. If " rubberband AI" was in the dictionary, this game would be a listed example. Winning by milliseconds is the norm. After you cross the finish line, the others racers jump across it like they were waiting just off screen. If you screw up anywhere, you will go from first place to last before you can blink and be left in the dust for the rest of the race. Leigh Alexander (October 20, 2008). "Review: 'Midnight Club: Los Angeles' (X360)". Variety . Retrieved September 7, 2014.

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The Mercedes Benz SL55 AMG that is obtained from the San Diego Tournament in 3 is the fastest of the Luxury Sedans, but like the Type S from the first game, it has the worst durability. The Juggernaut: Aggro, available for luxury cars and SUVs in 3 and LA, allows the player vehicle to ram vehicles aside without suffering any damage or loss of speed. In the first game, many people found chasing down the drivers to get the option of doing the race harder than the actual race.

Tom Bramwell (August 1, 2008). "Midnight Club Los Angeles Hands On: Poise in the hood". Eurogamer . Retrieved September 6, 2014. Dustin Burg (March 11, 2009). "Midnight Club's South Central DLC delayed a week". Engadget ( Joystiq) . Retrieved August 19, 2015. Ruritania: Karol has a vaguely Eastern-European sounding accent and his statements on his origin imply he comes from some post-communist country. Keepaway: A mode in which one flag spawns at a random place on the map. Whoever captures the flag will accumulate points the longer they hold the flag. They must dodge and evade other players to keep them from stealing the flag. Whoever reaches the score limit or has the highest score when the time runs out wins. Wide-Open Sandbox: Started this for Racing Games; the first game was a PS2 launch title. Part of the fun for players was being able to use "joyride" in the first game, allowing two players to fart around New York or London however they pleased.Straw Feminist: Haley in II leads an all-female gang and makes disparaging remarks about men in general. To give another example of how Nintendo Hard effects players, if you search this game you'll see references to people preferring to play the game in Race Editor mode where the game just lets you drive around and not actually compete.

Mitch Dyer (November 18, 2008). "Midnight Club: LA Remix Review". GameSpot . Retrieved September 7, 2014. The starter car in both the first Midnight Club game and the second one. In the first game, you start off in a pitifully slow taxi, complete with dents and graffiti all over it. In the second game, it does get a little better. However, you still start with one of the slowest cars of the game without any nitrous. Later in the fourth game you get to choose from one of three used cars sitting in the parking lot across from the bus stop you arrive at, complete with dents, missing hubcaps, and primered replacement body panels.Hoist by His Own Petard: Exercise caution when using Roar. It's easy to get wiped out by traffic you just blasted. a b c Chris Roper (October 20, 2008). "Midnight Club: Los Angeles Review". IGN . Retrieved September 6, 2014. a b Scott Jones (November 3, 2008). "Midnight Club: Los Angeles (PS3, X360)". The A.V. Club. Archived from the original on November 7, 2008 . Retrieved September 7, 2014.

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