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Yu-Gi-Oh! - Exodia Necross (DCR-020) - Dark Crisis - Unlimited Edition - Ultra Rare

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Continually equip " Gearfried the Iron Knight" with " Butterfly Dagger - Elma" while " Royal Magical Library" is on your side of the field. This allows you to continually Draw a Card until you Draw all five pieces. This can only be declared 20 turns after Final Countdown is activated. If "Final Countdown" is initially negated, the only way to declare a Final Countdown Victory is to retrieve "Final Countdown" from your Graveyard (or having another copy), activating it (provided you have 2000 Life Points to spare), and wait the applicable 20 turns. Thus, including cards that can negate attempts to destroy "Final Countdown" is a wise idea. While the primary purpose of "Exodia" is to declare an automatic win through having all five pieces of the "Forbidden One", there are other ways to use it. Exodia Necross" can be removed from the field by Spell/Trap cards that do not destroy, or by monster effects that destroy (such as " Hieratic Sun Dragon Overlord of Heliopolis"). If you use " Safe Zone" on "Exodia Necross", it cannot be targeted or destroyed by your opponent's card effects. Even if "Safe Zone" is destroyed, "Necross" will not be destroyed by its effect.

The main card, " Exodia the Forbidden One", is one of the first five Effect Monsters ever to be released and the first card to have an alternative victory condition. Cards like " Necrovalley", " The End of Anubis" and " Imperial Iron Wall" are also good options to make the Exodia's parts stay on the Graveyard. Use " Spirit Barrier" with " Exodia Necross" so that you take no damage. Exodia Necross" cannot be Normal Summoned or Set, and cannot be Special Summoned EXCEPT by the effect of " Contract with Exodia". So " Exodia Necross" cannot be Special Summoned with " Monster Reborn", etc., even if Special Summoned properly first. Exodius" can be used in many OTK strategies, as " Diffusion Wave-Motion" can provide some awesome support. An example of a simple OTK strategy involves: Spirit Barrier (not necessary for the loop but good if your opponent has a high ATK monster and you do not have enough Life Points)Samsara Kaiser (recommended at least one at the beginning of the loop, you can start even without it, but will be impossible to continue if you don't draw it) Use " Spirit Barrier" so Exodia Necross nether can be destroyed by battle or take battle damage from battles. Players can activate Spell& Trap Card effects that destroy monsters, but " Exodia Necross" will not be destroyed by them.

Activate " Ultimate Offering" and " Precious Cards from Beyond" then Normal Summon 2 monsters (preferably 1 " Samsara Kaiser"). Tribute them to Summon " Red Ogre". Draw 2 cards from " Precious Cards from Beyond", then discard one to return " Red Ogre" to your hand. Continue this until you get all of the pieces in your hand. " Mysterious Puppeteer" will make any Normal Summon by " Ultimate Offering" effectively costless. Both being Warrior-type monster they can be searched by " Reinforcement of the Army". If you must discard or use for a Tribute a Piece of Exodia at the start of the loop, use " Monster Reincarnation" or " Dark Factory of Mass Production" to return it to your hand. Once you can repeat this loop 2/3 times, there will be no problem to finish it. Two copies of " Level Eater" can serve as tribute fodder for " Red Ogre", allowing you to save 1000 life points each time you summon it. Your hand would increase by one card per summon as you would draw two from " Precious Cards from Beyond" and discard one to return the "Ogre" to your hand. You can get +3 per summon if you add " Card of Safe Return" (Traditional Format only). To Draw all five pieces of Exodia in the one turn, continually tribute a " Manticore of Darkness" to revive another using their effect while " Card of Safe Return" is active. This allows you to continually draw cards until you Draw all five pieces. Some cards that go great with this loop are " Foolish Burial" and " Infinite Cards". "Foolish Burial" gets one of the " Manticore of Darkness" to your Graveyard and " Infinite Cards" makes you not have to discard when you draw. The effect " This card is not destroyed as a result of battle or by the effects of Spell or Trap Cards" is a Continuous Effect. [1]

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Since you need fewer than 1000 Life Points to activate it, you need cards like " Wall of Revealing Light". Reveal " Quintet Magician" using " Future Fusion" to send all five "Forbidden One" monsters to the Graveyard so that you can activate "Contract with Exodia". The effect " This card is destroyed when any of " Exodia the Forbidden One", " Right Arm of the Forbidden One", " Left Arm of the Forbidden One", " Right Leg of the Forbidden One" or " Left Leg of the Forbidden One" is not in your Graveyard." is a Continuous Effect. (It is also applied during the Damage Step.) [1] Summon " Exodius the Ultimate Forbidden Lord" and use its effect to send all 5 pieces of "Exodia the Forbidden One" to the Graveyard to declare an instant win. The effect " during each of your Standby Phases, increase the ATK of this card by 500 points." is a Trigger Effect. (It does not target. It is activated once during each of your Standby Phases.) [1]

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