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a b The Four Horsemen Reaper of the Chaos Planes: Before the time of Grenth, when death was ruled by a cruel and unjust god, there stood a tower and a throne on this very plain. But Grenth rose up and destroyed the one called Dhuum and shattered down his tower, leaving only these storms of chaos as a reminder of the power once held dominion here. A map of the Underworld made in 1072 AE depicted a large chunk of the Underworld divided into regions. In this map the Hall of Judgment was located in the northwest while the Ice Wastes was in the northeast. Forgotten Vale lay in the west, and the Labyrinth was located in the center near the Twin Serpent Mountains. To the east lay the Bone Pits, the Spawning Pools stood in the southwest, while the Chaos Planes were located in the southeast. The Domain of the Lost was not visible on this map; its exact location within the Underworld is unknown. Dhuum's army eventually ensnared the Seven Reapers and caused chaos in the Underworld, sending souls to torturous places like the Realm of Torment. To aid in the battle, mortal adventurers were allowed access to the Underworld to assist Grenth's forces. However, some arrived to plunder the Underworld's riches instead. [18] During this conflict, Dhuum regained strength through any death in the Underworld, and eventually broke free of his chains. [11] Though the Seven Reapers and their mortal allies did eventually manage to re-imprison Dhuum after weakening and imprisoning his minions with the assistance of Mad King Thorn's subjects, the new bindings were inefficient and the former God of Death managed to break free repeatedly from his imprisonment as he drew strength from the deaths of his minions and other spirits in the Underworld. The Mad King and his servants offered what little help they could once they learned about the severity of the threat that Dhuum's actions posed. [17] [19] According to some spirits' beliefs, a recently deceased human soul would end up in the Hall of Judgment where Grenth or one his lieutenants examines the soul and chooses its destination. During Dhuum's attempted invasion in 1072 AE, however, several lost souls entered the Underworld via the Labyrinth instead, [28] and some of these souls were escorted to the Forgotten Vale where they would be safe from ravenous demonic creatures. [40]
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a b Cathedral of Silence Priestess Rhie: Dhuum was a cruel and unjust god who ruled the Underworld. He refused to allow resurrections. In time Grenth overthrew Dhuum and imprisoned him in the Hall of Judgement.
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a b c The Departing Nenah: You have no authority here. Only the judge does. He was appointed by Grenth, a true god. [...] Lost Spirit: Who is the judge? Nenah: He is a loyal servant of Grenth, charged with sending all the spirits who come through here to their appointed place. [...] Lost Spirit: I'm not sure why I'm here, or even who I am. The Judge: That's because most spirits find their own way to their fate when they die. The Judge: But those whose deaths are too traumatic often forget who they were or how they perished. [...] The Judge: You will reach your rightful place in time. First, you must recover your name to know who you were and how you lived. The Judge: Then you must learn your purpose, to understand the choices you made and why you lived as you did. The Judge: Once you know your name and your purpose, only then can I determine your final destination. [...] Lost Spirit: "Nenah"... So you discovered your name? How do I reclaim mine? Nenah: I learned my name from the spirit of my old mentor. But only after besting him at a challenge of riddles. Nenah: I discovered my purpose hidden in an old diary I had written as a child. I was a teacher. Lost Spirit: Is it that simple? Nenah: It's different for everyone. The judge said you must fight to recover your name, so you clearly weren't a teacher. Nenah: A soldier, perhaps? With the departure of the Six Gods, the gods' realms including the Underworld fell to chaos as demonic entities from the Mists made their way into places such as the Domain of the Lost. In addition to this, Balthazar and Palawa Joko had begun plundering souls from the Underworld in 1330 AE to increase the numbers of the Forged army, adding to the chaos that Grenth's servants struggled to contain. [4] [22] In a bit of irony, the Mad Realm had seen little change beyond rivalry between Mad King Thorn and his son, the Bloody Prince Thorn. Cathedral of Silence Priestess Rhie: The Seven Reapers were mortal heroes who fought beside Grenth when he defeated Dhuum. He rewarded them by elevating them to become his immortal avatars.
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Upon his victory, Grenth took Dhuum's divinity and ascended to become the new God of Death. To reward his mortal companions for their assistance, he elevated them as the Seven Reapers, his immortal avatars, to govern the regions of the Underworld—the Bone Pits, Chaos Planes, Forgotten Vale, Ice Wastes, the Labyrinth, Spawning Pools, and Twin Serpent Mountains—in his name. [12] Under Grenth's guidance, resurrections were allowed, and human spirits were judged and moved on to their final resting place within the Underworld or in the other god realms such as the Fissure of Woe and Melandru's Lost Domain. [10] At some point Grenth appointed the Judge to watch over the Domain of the Lost, where spirits that had experienced a sudden and traumatic death ended into, and guide these spirits to find their name and purpose before sending them to their appointed afterlives. [13] Grenth also created Soul Binders to keep judged souls from escaping the Underworld. [14] [15] In 1330 AE, a new portal to the Underworld appeared, and a mysterious spirit reached to mortal adventures with a plea for help to defeat an ancient foe threatening the realm. The spirit was eventually revealed to be Grenth's first follower, the Red Witch Desmina, who was assisted by the Seven Reapers and a squad of mortal raiders to defeat their mutual foe, Dhuum, who had broken free from his bonds and was feasting on the souls delivered by the River of Souls in preparation to take over the Underworld and invade the mortal realm. The former god of death was eventually sealed within the Hall of Chains but with a great cost of the lives of the Seven Reapers due to Desmina's alterations to the ritual, leaving the Underworld under the Red Witch's rule. Spirits of the dead can be summoned with various human and norn rituals mastered by necromancers while invoking the names of Grenth and Raven. [3] Opening portals to the Underworld is generally seen as dangerous because summoning a spirit may also attract ravenous demons and nightmares which attempt to enter the world of the living. [35] Speaker of the Dead