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Clickern bis zur Prüfungsreife: Sinnvoll - nützlich - zielorientiert

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By planting a single Meddleweed seed (or even just waiting around for one to appear), you can have an entirely self-maintaining garden, with about 10-15 weeds present If there is an empty plot, it has a chance to start growing a plant based on the adjacent (orthogonal and diagonal) plots. For example, if there are two adjacent Baker's Wheat, the empty plot may produce another Baker's Wheat or a random mutation: either a Thumbcorn or a Bakeberry. The exact probability can be calculated from random list mechanism. In general, the actual number is close, but not equal, to the base chance and can be approximately tripled. Most mutations require mature crops to trigger, but there are some exceptions. Additionally, certain mutations may also be prevented by having too many of a certain species adjacent to a slot (e.g. Ordinary Clover). See the species section below for a complete list of all mutation conditions. Note that there are certain plants which require more than just 2 adjacent plants (Juicy Queenbeet, Shriekbulb & Everdaisy). If you're trying to grow one of these plants, DO NOT FOLLOW the mutation setups shown above (they won't work very well for you, if at all). For Juicy Queenbeets, plant 4 3x3 rings of Queenbeets in each corner. For Everdaisies, fill the 1st and 5th rows with Tidygrasses and the 3rd row with Elderworts. For Shriekbulbs, see this section for more details. If you're feeling festive or hunting for Eldeer, Chimerose boosts reindeer frequency and effects. You need to be pretty active to catch the benefits from these plants. You can start with a bunch of Crumbspore, or dive right in and plant what the overall proportions of the garden will eventually be: about 7 Doughshrooms and 9 Crumbspores in random locations.

You gain +7% of your regular CpS while the game is closed (provided you have the Twin Gates of Transcendence heavenly upgrade). Sugar lumps mature 7 minutes sooner. Dropped by ichorpuff plants. Cost scales with CpS. For the second chart, level 6 can be altered to remove its unwanted plots by using the setup for level 7 without the empty top row. However, this uses up one more space in the grid, meaning there is one less space for a new plant to grow. This is optimal if you are not actively managing your Garden to remove unneeded or unwanted plants. Sometimes, constantly tending to your garden can be a pain, and you wish you could just leave it to its own devices.Also be careful that some baker's wheat is always present. If too much cronerice, ordinary clover, or elderwort is getting in the way, you may need to occasionally harvest a few. The need for maintenance (or simple repopulation of baker's wheat) arises very infrequently. This leaves plenty of room to have a few Keenmoss and/or Wardlichen reproducing independently of the clovers. These usually last for white a while, but may require an occasional replanting. Grow a garden full of golden clovers for super-high GC frequency (use clay once they start to mature) If you don't mind getting involved a little bit, it's a good idea to turn on Wood Chips during Brown Mold blooms and Clay during White Mildew blooms. You can cross-breed plants by planting them close to each other; new plants will grow in the empty tiles next to them."

Bakeberries can triple your bank about every 2 hours, but require a larger multiplier to reach their cap. Harvest them on clay to maximize your CpS.The second picture shows examples of optimal alignments for each Garden level for mutations from 2 different parents (example: Cronerice from Baker's Wheat and Thumbcorn). The green and yellow squares (labeled with a "G" and "Y" respectively) indicate the 2 types of planted tiles. The light red squares (labelled with an "R") indicate plots that could grow unwanted crops resulting from the mutation of 2 plants of the same type. For example, growing Baker's Wheat and Gildmillet may spawn unwanted Thumbcorns in the R plots. Nursetulips are very effective at increasing the effectiveness of other plants. Since they reduce your CpS, Nursetulips should be used in situations where the goal isn't to boost your CpS. (Examples include Wrinklegills, Golden Clovers, Keenmoss, etc.) With a full 6x6 garden, the most effective way of using Nursetulips is to alternate between planting rows of Nursetulips and rows of the other plant. This will have a greater effect than simply planting 36 plants of the desired type, at the cost of slightly lowering your CpS. Once this garden is established, one of your plants will "pop" upon its decay about every 2 minutes, giving you either 1 or 5 minutes of whatever your CpS is at the time. Queenbeets can quadruple your bank about every 3.5 hours (make sure to harvest when frozen to increase your CpS) The only maintenance necessary arises from the fact that 3 nearby Doughshrooms may form a Shriekbulb, which in turn will likely make 1 other Shriekbulb next to it. You can uproot these if you like, but leaving them won't cost you more than about 1% of your CpS when using wood chips, and eventually they will die out on their own.

When both plants have reached maturity, every tik they have a chance to spawn a new offspring / mutations. By starting with lots of White Mildew or with only about 4 Brown Mold plants, you can make the White Mildew blooms larger than the Brown Mold blooms (there will be more spaces for white milder to appear and fewer for brown mold on every cycle). However, this tends to gradually even itself out. When harvesting a garden of BBs, QBs, or DTs, turn on the golden switch and shimmering veil if your bank is very large. Even though the switches are a big startup cost, doing this makes it much easier to maximize these plants' potential (to reach their % of bank cap). If you don't have that much milk or if you prefer longer-lived plants, Drowsyfern gives the biggest CpS boost.

You gain +3% of your regular CpS while the game is closed (provided you have the Twin Gates of Transcendence heavenly upgrade). Dropped by drowsyfern plants. Cost scales with CpS. To begin with, here are the most common strategies that people use:• Grow bakeberries or queenbeets and harvest them with a big multiplier (grow in fertilizer, harvest BBs in clay, QBs frozen) Plants useful for their passive effects:• Don't grow baker's wheat. Chocoroot has the same effect with similar maturation but also also a longer lifespan and a harvest boost Interestingly enough, it appears that the Popcorn garden and the BW/TC/CR garden can coexist in a wood chips garden for a while. Grow a popcorn garden and then plant several pairs of baker's wheat, and both sets of plants will continue to grow. Glovemorel can also appear in this hybrid garden. Eventually, the BW/TC/CR garden will die out because the Baker's Wheat and Thumbcorn get boxed in by longer-lived plants (mainly Cronerice and Doughshroom), preventing their continued spread and reproduction. The above picture to the left shows examples of optimal plant alignments for each Garden level when trying to mutate a new crop from 2 parents of the same species (example: Thumbcorn from 2 Baker's Wheats). Green squares (labeled with a "G") indicate planted crops. Empty squares indicate locations for potential mutations.

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