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Posted 20 hours ago

AOC Gaming 24G2U -24 Inch FHD Monitor, 144Hz, 1ms, IPS, AMD FreeSync, Height Adjust, Speakers, USB Hub, Low Input Lag (1920x1080 @ 144Hz, 250cd/m², HDMI/DP/VGA/USB 3.0)

£499.995£999.99Clearance
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This is a weak Low Blue Light (LBL) setting. It reduces the blue colour channel compared to factory defaults and slightly lowers the colour temperature. The green channel remains strong, so there’s a slight green tint that your eyes adjust to quite readily. Now, this is an entry-level high refresh rate IPS panel display that serves as an alternative to the popular TN and VA models. Contrast was also decent overall on Shadow of the Tomb Raider. This is a title where dimly lit interior locations, such as small passageways and caves are common. Often lit by a few point sources of light. As such, it looks its best where contrast performance is strong. Whilst the atmosphere the monitor created on this title wasn’t the same as on a VA model with stronger contrast, it was still respectable. The strong static contrast, for the panel type, and the ‘IPS glow’ being slightly more subdued than normal helped in this respect. But the ‘IPS glow’ is certainly still present and affects the dark regions of this title, if viewing in dimmer lighting conditions. There were no clear shifts in gamma as you’d get on VA models and to a greater extent TN models, though, so detail levels (‘IPS glow’ aside) were well-maintained. Brighter shades contrasted well with darker surroundings, whilst the screen surface imparted only a light misty graininess rather than anything more ‘smeary’ or obvious.

The design of the AOC 24G2 IPS gaming monitor is impressive considering the price. You get full ergonomic support with up to 130mm height adjustment, 90° pivot, +/- 30° swivel, -5°/22° tilt and 100x100mm VESA mount compatibility. AOC went with the BOE panel due to panel shortages. Now, they’ve discontinued the models using the BOE panel, and started using the old PANDA panel again. Conclusion Here’s the deal: when excess light passes through the panel, there is noticeable glowing around the corners of the screen. The video below summarises some of the key points raised in this written review and shows the monitor in action. The video review is designed to complement the written piece and is not nearly as comprehensive.The monitor has a slight green push by default, but is otherwise nicely balanced. Shades appeared varied and vibrant, without the shifts in gamma and saturation associated with TN and VA panels. The table below shows white point and gamma readings taken using a Datacolor SpyderX Elite colorimeter, using various OSD settings, alongside general observations on the image. Our test system runs Windows 10 and an Nvidia GTX 1080 Ti connected via the supplied DP cable. Additional testing was performed using an AMD Radeon RX 580 and using HDMI, although observations for this table didn’t vary significantly between GPUs or inputs. No additional monitor drivers or ICC profiles were specifically loaded for testing purposes and the monitor was left to run for over 2 hours before observations and readings were taken for the below table. Aside from for our ‘Test Settings’, where various adjustments were made, assume factory defaults were used. The refresh rate was set to 144Hz in Windows, although this didn’t significantly affect the values or observations on this table. When viewing the figures in this table, note that for most PC users ‘6500K’ for white point and ‘2.2’ for gamma are good targets to aim for. Individual targets depend on individual uses, tastes and the lighting environment, however.

As shown above, the monitor uses the standard RGB (Red, Green and Blue) stripe subpixel layout. This is the default expected by modern operating systems such as Microsoft Windows and Apple MacOS. You needn’t worry about text fringing from non-standard subpixel layouts as a Mac user and don’t need to run ClearType as a Windows user. You may still wish to run through the ClearType wizard and adjust according to preferences, however. The subpixel layout and arrangement is normal and we had no subpixel-related concerns related to sharpness or text clarity on this model. Vibrant and varied colour output straight from the box with a generous colour gamut and fairly strong colour consistency Equip yourself with twice the frame rate of other monitors and say goodbye to image stuttering and blurry motion. With a 144Hz refresh rate every frame is rendered sharply and in smooth succession, so you can line up your shots accurately and appreciate high speed races in all their glory. Scanning Frequency VGA/DP1.2/HDMI1.4 : 30 -160KHz (H) VGA : 50 -146 Hz (V) DP1.2/HDMI1.4 :48-146Hz (V)And the good news? Gamers on a budget will finally be able to enjoy competitive FPS titles with excellent image quality, but without any prominent motion blur. Alternatively, you can use AMD FreeSync,which provides a variable refresh rate for compatible graphics cards to eliminate screen tearing and stuttering completely.

The OSD (On Screen Display) is controlled by pressable buttons beneath the right side of the bottom bezel. A small forwards-facing power LED is also included in this region, to the right of the buttons. This glows white when the monitor is on and amber when it enters a low power state (signal to the system is lost). The video below explores this menu system. Finally, note again that you can activate the ‘Frame Counter’ in the ‘Game Setting’ section of the OSD to see if the technology is working. This will rapidly adjust as frame rate fluctuates, whereas if Adaptive-Sync isn’t being used it will stay at the static refresh rate you’ve selected. Low input lag, well-tuned pixel overdrive at up to 144Hz and Adaptive-Sync doing its thing on both AMD and Nvidia GPUs to reduce stuttering and tearing The average static contrast with only brightness adjusted was 1486:1, which is comfortably beyond the specified 1000:1 and as good as we’ve seen from an IPS-type panel. Whilst this isn’t as high as most VA panels would go, it provides a bit of an edge in depth for dark shades compared to most non-VA LCDs. Relatively strong contrast was maintained for all settings tested in the table, with the lowest value of 1395:1 (‘LowBlue Mode = Reading’) still comfortably exceeding specifications. Under our ‘Test Settings’ we recorded a very respectable 1400:1. The highest white luminance recorded on the table was 356 cd/m², significantly exceeding the specified 250 cd/m², whilst the minimum white luminance recorded was 89 cd/m². This gives a luminance adjustment range of 276 cd/m², although the minimum white luminance achieved (without loss of contrast) will be a bit high for some sensitive users.

The AOC 24G2U’s image quality is at a high level overall. The IPS panel has high color fidelity, good brightness, and a strong contrast ratio. In addition, the viewing angle dependency is quite low. This quality had a positive result when we tested it for gaming, as the neutral color and high contrast make the display appear realistic and three-dimensional. Got this for a cheap 1080p build for my son. Can't praise this monitor highly enough - the colours are so rich, and games look absolutely beautiful. I'm pairing this with a mid range 1660 Super, and it's absolutely flying. G-Sync enabled and working with no issues.It actually makes my 27" 1440p 144Hz TN Asus MG278Q look cheap and washed out.Don't let the cheap price tag fool you - this is a very well equipped, good looking monitor, with fantastic performance. As above with some gamma curve changes. The average gamma is now ‘2.1’, but the top and bottom of the curve (dark and light shades) sits above and mid-section (medium shades) below this. The overall changes to the image are reasonably subtle. Best of all, the AOC 24G2 is factory-calibrated at Delta E < 2, which is fit for entry-level color-critical tasks. For professional use, there are better color-critical displays, of course, but for basic content creation, the AOC 24G2 will do just fine.

Another crucial thing to note regarding IPS panel displays is IPS glow,whichis an expected downside of this panel technology. The object itself now appears with clear internal detailing, particularly for ‘MBR = 15’ and ‘MBR = 20’. Note that the white notches on the UFO body were actually a bit clearer in reality with ‘MBR = 15’ than they appear on the photos – the brightness levels caused them to appear a bit more blended than they should. This indicates excellent low perceived blur due to eye movement. There is pronounced strobe crosstalk behind the UFO (and also in front in the case of ‘MBR = 1’ and to a less extent ‘MBR = 15’), however. The reference shots don’t show this to the same degree, particularly for the S2417DG reference where overshoot is present but the shot is otherwise very ‘clean’ indeed with a very distinct main object. The image set below was taken with a further increase in refresh rate, to 144Hz with MBR active. Microsoft for Business CouponExclusive: 20% off select Surface Pro 9 for Business + Type Cover Bundle Our suggestions regarding use of VSync also apply, but obviously you’re using Nvidia Control Panel rather than Radeon Settings to control this. The setting is found in ‘Manage 3D settings’ under ‘Vertical sync’, where the final option (‘Fast’) is equivalent to AMD’s ‘Enhanced Sync’ setting. You’ll also notice ‘G-SYNC Compatible’ listed under ‘Monitor Technology’ in this section, as shown below. Make sure this is selected (it should be if you’ve set everything up correctly in ‘Set up G-SYNC’).You will also see in the image above that it states: “Selected Display is not validated as G-SYNC Compatible.” This means Nvidia hasn’t specifically tested and validated the display, not that it doesn’t work. This model worked properly using Adaptive-Sync (G-SYNC compatible mode) on our Nvidia GTX 1080 Ti, offering an experience that was very similar to using AMD FreeSync. A slight difference is that the floor of operation appeared to be 60Hz (60fps) rather than 48Hz (48fps). However; an LFC-like technology was supported, with the monitor keeping at a multiple of the frame rate with its refresh rate. There was again a momentary stuttering as the boundary was crossed, as we observed with our AMD GPU as well. Gamer Network Limited, Gateway House, 28 The Quadrant, Richmond, Surrey, TW9 1DN, United Kingdom, registered under company number 03882481.

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