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Games Workshop - Warhammer 40,000 - Necrons Canoptek Doomstalker

£9.9£99Clearance
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Molecular disintegration emitters activate within these Necrons' weapons even as they open fire, flaying away additional layers of enemy armour in explosive eruptions of glowing dust. If, when a unit is selected to shoot or fight, one or more of its attacks can inflict mortal wounds on the target, resolve any normal damage inflicted by the attacking unit’s attacks on that target before inflicting any mortal wounds on that target. Example: A model targets a unit that is within half range of a weapon with an Attacks characteristic of 1 and the [RAPID FIRE 1] ability. Austria, Belgium, Bulgaria, Croatia, Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Germany, Gibraltar, Greece, Hungary, Iceland, Ireland, Italy, Latvia, Liechtenstein, Lithuania, Luxembourg, Malta, Netherlands, Norway, Poland, Portugal, Romania, Slovakia, Slovenia, Spain, Sweden, United Kingdom. Some attacks inflict mortal wounds – these are so powerful that no armour or force field can withstand their fury.

At the start of any phase, if you control at least half of the objective markers within No Man’s Land, until the end of that phase, No Man’s Land is within your army’s Power Matrix.

Each time an attack is allocated to a model with an invulnerable save, the controlling player must choose to use either that model’s Save characteristic or its invulnerable save, but not both. Until the end of the phase, each time a model in a NECRONS unit from your army makes a ranged attack against that enemy unit, the target does not receive the benefits of cover against that attack.

A unit cannot shoot or attempt to manifest a psychic power in the same turn that it Fell Back unless it is TITANIC. If a unit disembarks after its TRANSPORT moves, it cannot move or charge this turn, but can otherwise act normally. This kit builds one Canoptek Doomstalker, and push-fit construction means you won’t need glue to build it. WHEN: Your opponent’s Movement or Charge phase, just after an enemy unit is set up or when an enemy unit starts or ends a Normal, Advance, Fall Back or Charge move. Until the end of the phase, that unit is eligible to perform Heroic Interventions as if it was a CHARACTER.Each time you determine how many attacks are made with a Blast weapon, add 1 to the result for every five models that were in the target unit when you selected it as the target (rounding down).

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