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Games Workshop - Warhammer 40,000 - Necrons Canoptek Doomstalker

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Warriors • Immortals ( Despotek • Guardian) • Pariahs • Deathmarks • Lychguards • Triarch Praetorians • Flayed Ones • Cryptothrall

Every unit in your army that isn’t a C’tan Shard or a Dynastic Agent has to be from the same Dynasty. That means mixed-dynasty lists switch these off, likely making them quite rare. The good news is that although the Silent King is from the Szarekhan Dynasty, he’s a Dynastic Agent as well, so you can include him alongside an army using another Dynasty and still benefit from these. Let’s imagine that you’re now into the game and want to start flensing the galactic usurpers into nothingness. Are there tools to help with that? Yes – especially if you like using rapid fire gauss weapons. There seems to be a general trend in this book that rapid fire gauss is being positioned as the “default” weapon setup, and you get a few options for this. When a CORE INFANTRY unit shoots with rapid fire weapons, you can spend 1CP for Relentless Onslaught, giving you extra hits on unmodified 6s. With any gauss weapon, including the new reapers, you can also pop Disintegration Capacitors, auto-wounding on unmodified 6s to hit. Put them together and each 6 is one auto-wound and one extra hit – spicy stuff if you’re running Mephrit especially. You can combine this further with the upgraded Solar Pulse, which now strips a target of cover for the whole phase rather than just against one volley. Repair Subroutines – Not needed now that all Canoptek have RP by default. The best kind of missing stratagem!Overall, having these additional options is great, which does kind of circle around to how these will be handled at events in the early part of 9th. For now we’ll have to wait and see on that, but if you are allowed to use these, definitely try some of them out. Units Dynastic Agent: Units that can be added to any Necron detachment without breaking detachment abilities or protocols.

Immortal Pride gets re-written and is, sadly, way less good. It now gives the model a 5+++ against Mortal Wounds and gives CORE units nearby immunity to combat attrition modifiers. A substantial downgrade on both halves sadly, and probably not that great. Finally, Implacable Conquerer (re-roll charge aura) also gets the CORE treatment, making it way less useful as it can’t be comboed with Ophydians or Flayed Ones, both of whom want this effect a lot. There are four here and three of them are at least plausibly pretty good and one is niche. One thing that’s going to be interesting going forward is to see if TOs actually allow these in GT2020 events prior to more armies having access to them. As written there’s no reason you wouldn’t, but given how important having good secondaries are and the fact that these are, bluntly, real good might lead to some events deciding not to use them. Cosmic Fire: Roll for every enemy unit within 9″ and deal d3MWs on a 4+. Just like the above, the Vault now does a flat three rather than getting +1 to the roll. Unchanged for regular shards, which is unsurprising as it was easily the best before.Adaptive Subroutines –This is the big one that hurts, as there isn’t really a replacement for this capability and it would be real good in this book. No more advance/charge Wraiths. Warhammer Community: Warhammer 40,000 Preview – Beyond the Box (13/06/2020) (Last accessed on 13 June 2020) Before I go any further and with a little bit of a spoiler alert of what is coming up, I need to say one thing. Last of all we have the Sautekh. Like with the Nihilakh the faction trait here is a little underwhelming. The gauss reaper has moved to being an assault weapon, so essentially this is a boost of 6″ to the rapid fire range of gauss flayers and 3″ to blasters. That’s fine, but not spectacular. Re-rolling morale is also kind of only OK – Necrons tend to either be fine or dramatically past the point where a re-roll will do that much. First, we’ve got the Canoptek Doomstalker which looks like a big brother version of the Canoptek Reanimator. If you look at the first big points to make about the datasheet, the model is a heavy support and GW redesigned the way degrading works, now giving an entire new statline to follow as it gets injured. Win An Indomitus Box: Enter Now

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