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PNY Quadro P6000 Professional Graphic Card 24GB GDDR5 PCI Express 3.0 x16, Dual Slot, 4x DisplayPort, 1x DVI-I DL, 5K Support, Ultra-quiet active fan

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The Quadro P6000 was an enthusiast-class professional graphics card by NVIDIA, launched on October 1st, 2016. Built on the 16 nm process, and based on the GP102 graphics processor, in its GP102-875-A1 variant, the card supports DirectX 12. The GP102 graphics processor is a large chip with a die area of 471 mm² and 11,800 million transistors. It features 3840 shading units, 240 texture mapping units, and 96 ROPs. NVIDIA has paired 24 GB GDDR5X memory with the Quadro P6000, which are connected using a 384-bit memory interface. The GPU is operating at a frequency of 1506 MHz, which can be boosted up to 1645 MHz, memory is running at 1127 MHz (9 Gbps effective). Editors can work in real time with HDR content and up to 8K full resolution on their most complex projects with even more layers and effects. NVIDIA MOSAIC technology, combined with the P6000, enables seamless multi-projector implementations. It’s also worth noting that the GP100 is ideal for those seeking out fast half-precision performance, as it boasts the incredible promise of 20 TFLOPS FP16 (2xFP32). Since the P6000 is a GP102 chip, it doesn’t have the same FP16 scaling, and in fact, the half-precision performance is 1/64 of its FP32 rate, or roughly 187 GFLOPS – yes, half the performance of its FP64 rating. Architects can create entire buildings—including designing, conducting analysis, and providing detailed walkthroughs of complete structures with new levels of realism.

texture painting artists can enjoy creative flexibility in their workflow without being constrained by a maximum number of textures. All tests are run at least twice to produce an accurate result, and if for some reason an odd result creeps up, we do a third run. In the case of this particular review, no tests had to go that route, as most of the benchmarks are very good at delivering similar results with each repeated run. Integrate simulation during design with finer time-steps, more depth of field, larger assemblies, and more detail in components. Designers and engineers can create without limits on size of assemblies, number of components, image quality, or resolution. That all said, the GP100 is designed almost as a solution for those who require both a high-end Quadro and a high-end Tesla, where market-leading compute isn’t just needed, but also huge graphics performance.Well, what a difference with all 4 on! Significantly quieter all round and the ride seems better, no funny noises any more on bends and roundabouts, really good grip, better than the P6000's and as good as the Goodyears, and so far I have done 28,000 miles on the fronts and still have nearly 4mm of tread left. Urban designers can create entire cities, enabling walkthroughs with complete details of buildings, roads, plants, and trees with incredible detail. Considering the fact that NVIDIA’s Maxwell-based Quadro M6000 shared similar specs with the first-gen GeForce TITAN X, it’s easy to jump to conclusions and assume that the P6000 is spec-comparable to the second-gen TITAN X. Well, the two cards are in fact similar, but NVIDIA managed to cram an additional 256 CUDA cores into the P6000, giving it a slight performance boost and securing its right to bear the title: “Fastest NVIDIA GPU Ever!”

Before it became a gaming technology part of NVIDIA’s GeForce line, Quadro Sync used to be called “G-SYNC”. Whereas on the gaming side, monitors with G-SYNC technology baked-in are required (along with an NVIDIA graphics card), Quadro Sync II can synchronize frames regardless of the monitor model. The card calls the shots; not the monitors. Tying further into the broadcast example, the Sync II card can also be used to generate a house sync, saving you money if you don’t already own a sync generator (but need one). Durable construction: Made from high-quality materials, our USB cable is built to last and withstand daily wear and tear. When NVIDIA released its Pascal GeForce series last spring and delivered downright impressive performance, we knew that the company’s Pascal Quadros were going to be something special. And well, the P6000 in particular does prove to be a very special card indeed, for a multitude of reasons. Introducing our premium USB cable for mobile phones - the perfect accessory to keep your device charged and connected at all times.

While it hasn’t been covered up to this point, the VR push on the latest Quadros is in overdrive, with NVIDIA trying to prove that VR will be huge in the enterprise space – something I agree with. Over the past year, I’ve experienced a handful of VR demos, some revolving around Iray, and after spending just a few moments with each, it’s not hard to understand what kind of impact VR can have for product or video creation, or even architecture, for that matter. With NVIDIA’s annual GPU Technology Conference set to take place this May, I’m sure we’ll be finding many cool examples of this there. Performance Testing The Quadro P6000 GPU-powered rendering enables artists to visualize creations with photorealistic image quality using application-based, GPU-accelerated rendering or with NVIDIA Iray plug-ins using physically based lights and materials. Supported technological solutions. This information will prove useful if you need some particular technology for your purposes. ECC (Error Correcting Code) Our USB cable for mobile phones also features a braided design, which not only adds to its durability but also keeps it tangle-free and easy to store. Plus, it's compatible with a variety of mobile phone models, making it a versatile addition to your tech accessories.

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