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Bofuri: I Don't Want to Get Hurt, so I'll Max Out My Defense., Vol. 1 (manga) (Bofuri: I Don't Want to Get Hurt, So I'll Max Out My Defense. (Light Novel))

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However, it is objectively true that indulgence in this instead of focusing on coherence or character has made for a worse narrative. For those who do not mind stories existing for the sake of just being entertaining (As in, haha it's the funny! And to add to all of this, the 2nd season also fails us in terms of animation and action sequences as it lowers them by almost 10 folds and you can't help but wonder when will all this be over. Sadly, this season only adds to the chaotic bloat by giving everyone pets but doing nothing to deepen their characterisation. This being a video game does not help things since failure, or even success, is largely a trivial matter without inherent stakes.

Itai no wa Iya nanode Bougyoryoku ni Kyokufuri Shitai to

It isn't really an adventure show anymore just a load of players benefiting from bugs that make them super strong.The plot is mostly very predictable, which is often in a good way, but also has some moments with some interesting build up and small twists. This, along with her basic-level creative thinking, allows for her to make unexpected accomplishments in the game, its quests and events.

Bofuri - Wikipedia

A manga adaptation by Jirō Oimoto began serialization on the seinen magazine Comp Ace by publisher Kadokawa Shoten in May 2018. was conquered it was a huge deal, and acquiring new skills on Maple felt like a genuine accomplishment. After only a few days of playing the game, Maple claims third place in a server-wide event, gaining a reputation as a player who is both unkillable and absurdly powerful.She has a strong fear of ghosts; Maple jokes she could not handle haunted houses despite being in-game. This show begs the only question that only serves to boggle my mind: What's up with sequels that fail to live up to the potential of their former premiere seasons?

I Don’t Want to Get Hurt, So I’ll Max Out My Defense

In the very end, it feels like this show caters to an audience that is all about fun, and don't get me wrong as it truly is, but if the anime and its source material has not known anything of its Achilles' Heel, it's knowing the adage of "the sky is the limit". This kept viewers engaged through a combination of novelty and the understanding that this laid the necessary framework for exploring stories about playing an MMO.

Maple, our OP cinnamon roll, is just that cute girl who found about the wonders of the gaming world, and fun exploring that world with found friends. Another strength of the show is the development of the characters, particularly Maple and her close friends, and the heart-warming way they interact and support one with one another. Of course, since this is Season 2, it's Round 2 of a literate game against the developers, pushing their creativity and powers to their limits, ensuring that while the difficulty is amped up but not too much for the most of casual players, there is just no beating Maple at her own game because she feels like she is always 100 steps ahead of the pack, tiring the developers out of way against her every move and targeting the others instead. It is also true that Bofuri made no explicit promise to explore being an MMO player and how real life intersects or even competes with gaming. Though they do quiet successfully show of different area themes and the fights still has a nice and smooth animation.

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