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100 Endgames You Must Know: Vital Lessons for Every Chess Player

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The book contains in total 300 exercises. Chapter 9 (rook + pawn vs. rook) and chapter 11 (pawn endings) rightfully are the largest chapters in the workbook with in total 106. Each chapter starts with a short introductory text and a number of important theoretical positions. This is followed by the exercises, often in the form of a question. All the exercises are from over-the-board games and are based on their practical value to the student. The short answer is that this book will give you a comprehensive understanding of the chosen openings. Unlike many other books with a similar profile, it goes beyond pure theory and in addition to giving a great deal of practical advice, it touches on issues such as sample games, typical tactical strikes and, in the last chapter, endgames. On top of all this, a homework section enables you to immerse yourself in a given topic and achieve an in-depth understanding of it in your own time.

Jesus de la Villa (1958) is an International Grandmaster born in Spain. He is a successful author and a well-known chess coach. He has won the Spanish Championship twice. In this book, the author started with Pawn Endgames and ended with a difficult test. The following are the chapters covered in the book. Let me recommend this book to any player who wants to learn more about closed openings, adopt a new approach to chess and build up a thorough and sophisticated repertoire. I have tested these openings with my students with good results, so I believe this book is suitable for anyone with an Elo rating from 1600-2500.There’s not much to say about it – you just have to buy it and read it! De la Villa does a truly wonderful job of explaining useful endgames in a calm and measured manner that is clear enough for any strength of player to understand while still being interesting for stronger players. If you’ve never read an endgame book before, this is the one you should start with.” - GM Matthew Sadler There’s not much to say about it, .you just have to buy it and read it! De la Villa does a truly wonderful job of explaining useful endgames in a calm and measured manner that is clear enough for any strength of player to understand while still being interesting for stronger players. If you’ve never read an endgame book before, this is the one you should start with." I hope that this example convinced you that this endgame book is about much more than endgame technique. It learns you to calculate a variation tree and consider opponents moves. It will develop your visualization skills and give you a better feeling for the pieces and their coordination. I have chosen 1.e4 for various reasons. First and foremost, it is the move I have played for the entirety of my chess-playing life. In the database, I have recorded approximately 400 white games, of which 350 began with 1.e4! I have also heavily researched the openings covered in this volume, through my column ‘1.e4’ for ChessPublishing. This book became more popular when chessable introduced it with move trainer technology. We will talk about this later in this article.

Also, ChessAble published a video course of this book, and that course is also detailed and very unique. IM John explained every concept in video format, which is very easy to understand. The audience for 100 Endgames You Must Know Most club players consider studying the endgame to be boring and have a clear weakness in their endgame play relative to their openings and middlegames. This increases the importance of endgame study because it is easier to increase the discrepancy between you and your peers by studying the endgame than by studying any other area of the game.Former Women World Champion Alexandra Kosteniuk] said she had really enjoyed De la Villa's '100 Endgames You Must Know' and had made flashcards out of the 100 positions. One side of the card had the position, the solution was written out on the reverse, and she quizzed herself until she knew all 100." At the beginning of every chapter is an overview of the opening, which serves to give the reader some basic foundations and highlights the general concepts, extracted from the analysis section. If the reader is in need of a brief summary of a particular opening, I suggest you focus on the overviews. The best place to start your tactics training is in the endgame! Chess is 99% tactics – and if you want to win more games, nothing works better than training tactics. Win a piece or find a mate. That will get you results. A clear exposition of the most important endgames, with exercises to test your knowledge.” - British Chess Magazine

As I already told this book is perfect for almost all chess players. Generally, this book is ideal for you if you are between 1000-2000. If you are above 1800 players and if you have already finished this book, then better go for Dvoretsky Endgame Manual. comparing '100 Endgames' with John Nunn's 'Understanding Endgames') "Though Nunn's comments are clear and to the point, I found De la Villa's discussions easier to digest." Most of the patterns Jesus de la Villa presents in this new book are from the phase of the game just before a theoretical endgame turns up. Knowing these practical endgame fundamentals will enable you to fully reap the benefits of what you learned in De la Villa’s widely acclaimed classic 100 Endgames You Must Know.

The analysis section contains the main body of work. The reader is not expected to memorize everything by heart; in fact, that is probably not a productive exercise. When going through a variation, it is best to stop at a point you think is appropriate, and that should always be the point at which you find that you have fully understood the position. Former Women’s World Chess Champion Alexandra Kosteniuk] said she had really enjoyed De la Villa’s 100 Endgames You Must Know and had made flashcards out of the 100 positions. One side of the card had the position, the solution was written out on the reverse, and she quizzed herself until she knew all 100.” - Elisabeth Vicary, USCF Online If you really have no patience for endgames, at least read Jesus de la Villa's '100 Endgames You Must Know'." This book aims to provide a complete overview of a 1.d4 repertoire against five main openings (King’s Indian Defense, Grünfeld Defense, Slav Defense, Benoni Defense, and Catalan systems after 1.d4 d5), offering analysis of classical games and typical tactical motifs to provide an in-depth understanding of the associated middlegames. A concluding chapter explores typical endgames that are likely to arise from 1.d4. The fact that players think in patterns has an important side-effect: their endgame errors tend to repeat themselves. That’s why De la Villa has not just included examples from games of elite GM’s but also of amateurs. Errors are always instructive and working with this book will seriously reduce the number of typical mistakes you are prone to make. The many practical exercises that De la Villa has selected will help you improve and retain what you have learned.

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