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Mattel - Strategy Games - Ghost Fightin' Treasure Hunters

£13.495£26.99Clearance
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Car Parts and Accessories, Bike Parts and Accessories, Helmets and other Protective Gear, Vehicle Electronics 30 Days Returnable is for players to work as a team to collect the eight treasure jewels that are distributed throughout the rooms of the house. However, players also have to make sure that not too many ghosts fill the house before all of the jewels have been collected, otherwise the house may become haunted and the players will lose the game. A - If a Ghost icon appears on the movement die, the player must flip over the top Ghost Card from the draw pile and place it beside the board to form a discard pile. Digital Cameras, camera lenses, Headsets, Speakers, Projectors, Home Entertainment (new and certified refurbished) 15 Days Returnable

You may move through rooms; each room counts as a single space. You must enter and exit rooms through a door. You may not move diagonally. Each Ghost Icon on the Battle Dice removes 1 Ghost Figure from the room. If there are more than 2 players in "ICON the room, you still only roll 2 battle dice.If the players must add a third ghost to a room, it transforms into a haunting. A haunting requires at least two people in the room to attempt a fight with it. Players win if they can get all eight treasures and their whole team out of the house; they lose if all six hauntings are on the board. Prices: Retail Price: One warning with playing a co-operative game. Be sure everyone you invite to play knows that it’s a co-operative game, especially adults you invite to play. Some people are very adamant about having a player versus player style of game play. There’s definitely a place for that. However, if you’re desire is to enjoy the co-operative game style, you’ll want to be sure that everyone is willing to play the game in that way. You have to keep your eye on the number of Ghost Figures on the board. If too many start showing up, rooms will become Haunted. If 6 rooms become Haunted at the same time, you lose the game! On their turn, a player may choose to remain on the space they currently occupy (including outside the house) and not move their TREASURE HUNTER MOVER, but they still have to roll the MOVEMENT DIE and draw a card, if necessary.

If the players are able to remove all eight of the treasure jewels from the house, the players win! (Yea!) But, if the six haunting figures are all located inside the house, the players lose. (Darn.) Things to Consider Keep it there until you succeed in dropping it off (see #5). Your mover may only carry one Treasure Jewel at a time. Also, you may fight Ghosts and Hauntings while carrying a jewel. I may 3D Print some gems to keep things going a little longer and I wish there were an option to have 6 players rather than just four but I think a lot of the fun may be in the fact you cannot be everywhere to handle all the ghosts all the time. A game worthy of your money in my opinion. Prices delivered by BoardGamePrices haunting figure is removed from the board. The game ends with either a win or a loss for the collective group of players. Ghost fighting treasure hunters is a family favourite. My children love it and despite the premise and simplicity of play, I really like it too.B - If there is a letter on the card, the player must place a Ghost Figure in the room with the matching letter. You may only enter and exit the house through the front door. Each square in the hallway is one space. If all 6 Haunting Markers are on the board before the players can escape with all the Treasure Jewels , the players lose! If they end their movement in a space with a ghost, they fight that ghost by rolling a fight die. If they roll the matching symbol, they remove the ghost from the game board.

As their ghoulish numbers grow, the treasure hunters must work together to acquire all eight jewels and escape the house before it becomes fully haunted or else face their own gruesome demise. A player's turn always begins by rolling the movement die (the numbered die). The result shows 2 things : whether they must put a new Ghost Figure in a room (see #2 below ), and how many spaces they may move their playing piece (see #3 below). Next, you have the planning phase where your teamwork out who will do what and then you have the panic or execution phase while you desperately race to get the gems out while you are filling the mansion with ghosts each turn, bringing you closer and closer to your ultimate demise.Actually, the Kinderspiel des Jahres (Children’s Game of the year) is quite a prestigious award to receive. The game was designed by Brian Yu who brought us Desert Bizarre, Pictionary Mania and a few other titles I have not played although, if his other titles are little gems like this one then I am willing to try them out. A Haunting may be removed only if 2 or more players work together. At least 2 players must be in a room with a Haunting before the Battle Dice may be rolled. The player whose turn it is rolls 2 Battle Dice - if at least 1 HAUNTING ICON is rolled, the Haunting Marker is removed from the board.

Desktops, Monitors, Pen drives, Hard drives, Memory cards, Computer accessories, Graphic cards, CPU, Power supplies, Motherboards, Cooling devices, TV cards & Computing Components 15 Days Returnable We have a lot of fun playing the game. In fact, the different figures help with that as we make up different voices and interact with the pieces. It sometimes becomes very story like in the playing. If you have a reluctant board game player who enjoys imaginative, interactive play this may be the game that draws them into board game playing. third figure in the game is the Haunting figure. It’s a red, transparent figure. Too many of these figures signal that a loss move the necessary number of spaces to both enter the room. Two fighting dice are rolled. If one shows a haunting icon, then the

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All Haunting figures removed from the board are returned to the supply and may be used again during gameplay. Players work as a team to escape from the house with all 8 Treasure Jewels before 6 of the rooms become haunted. Win or lose, you do it together! Pet Habitats and Supplies, Apparel and Leashes, Training and Behavior Aids, Toys, Aquarium Supplies such as Pumps, Filters and Lights 15 Days Returnable C - If the flipped card is the Shuffle Card the player does not place a new Ghost Figure on the board . Instead, they collect all of the cards - both the draw pile and discard pile - shuffle them together and set them beside the board to form a new draw pile. If you draw a Ghost card with a room letter you must add a green ghost to that room. This is fine until you have to enter that room or worse still, there are already two ghosts in there. If this is the case the room becomes haunted a Red Ghost is placed inside.

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