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Posted 20 hours ago

Yu-Gi-Oh KONSPCH Spirit Charmers Structure Deck

£9.9£99Clearance
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When this card is Special Summoned by its effect: You can Special Summon 1 Level 4 or lower monster from your GY, but negate its effects. You can only control 1 "Ranryu". If you control a Spellcaster monster, you can Special Summon this card (from your hand). If this card is destroyed by battle or card effect and sent to the GY: You can target 1 monster with 1500 ATK and 200 DEF in your GY, except "Ranryu"; Special Summon it. The setup will have 2-3 monsters with different elements on the board,1-2 "Awakening of the Possessed" and 1 "Unpossessed" card on the field. Tribute 1 WATER monster; look at your opponent's hand, then send 1 card from their hand to the Graveyard.

Tribute 1 EARTH monster on your side of the field. Special Summon 1 Level 4 or lower EARTH monster from your Graveyard, except the Tributed monster. Aside from at least one copy of each Link Charmer, you can use whichever generic XYZ monster combination you want. Also, since most monsters are four stars, you can access great 4-star utility XYZ cards such as Bagooska and Redoer. Cannot be Special Summoned. While you control no Set Spell/Trap Cards, neither player can Set Spell/Trap Cards nor activate Spell/Trap Cards that are Set on the field.When this card is Special Summoned by its effect: You can inflict damage to your opponent equal to the original ATK of 1 monster they control (your choice).

Pendulum Effect: All EARTH, WATER, FIRE, and WIND monsters you control gain 200 ATK and DEF for every different Attribute among the monsters you control. When a monster would be Summoned, OR when a Spell Card, Trap Card, or monster effect is activated that includes an effect that Special Summons a monster(s): Pay 2000 Life Points; negate the Summon or activation, and if you do, destroy that card. During either player's turn, when your opponent activates a Normal Spell/Trap Card: You can Tribute 1 other monster; the activated effect becomes "Change 1 face-up monster your opponent controls to face-down Defense Position". You can only use this effect of "Fairy Tail - Sleeper" once per turn.FLIP: Take control of 1 FIRE monster on your opponent's side of the field, for as long as this card remains face-up on the field. You can only control 1 face-up "Inari Fire". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). During your next Standby Phase after this face-up card on the field was destroyed by a card effect and sent to the Graveyard: Special Summon it from your Graveyard. Fairy Tail - Luna is for potentially bouncing your opponent's monsters from the field (if they don't choose to discard copies of the target monster). FLIP: Take control of 1 EARTH monster on your opponent's side of the field, for as long as this card remains face-up on the field.

FLIP: Take control of 1 WIND monster on your opponent's side of the field, for as long as this card remains face-up on the field. You can only control 1 "Nefarious Archfiend Eater of Nefariousness". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). During your opponent's End Phase, if this card is in your Graveyard: You can target 1 face-up monster you control; destroy it, and if you do, Special Summon this card.

Contents

Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.

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