276°
Posted 20 hours ago

NSV | The Mind UK version | Card Game | Ages 8+ | 2-4 Players | 20 Minutes Playing Time

£9.9£99Clearance
ZTS2023's avatar
Shared by
ZTS2023
Joined in 2023
82
63

About this deal

It's not overly aggressive, either. Unlike so many entries on this list, there's less emphasis on screwing each other over. Although it's frustrating when a rival claims a route you were going for, there's usually an alternative with which you can salvage all that time and effort. As such, this is an option we're more than happy to break out if things can get heated on game night. Like our review mentions, it's "the perfect option for newcomers and tabletop veterans alike." Sure, its theme hits closer to home nowadays. But there's something cathartic about giving a pandemic the boot… even if it's only in this tabletop world of tokens and cards. Whether it is a child in question or an adult, everyone needs a bit of fun in their lives. Especially in recent times, as the pandemic has hit the world rather hard. As everyone is forced to be cooped up in their homes, a stimulating yet fun board game can be beneficial in relieving the stress and sharpening the mind.

Monopoly. Monopoly–a real estate board game for 2 to 8 players– is a classic. Players buy and develop pieces of property, and whoever has the most money in the end wins. Basically, the game is an explanation of capitalism. Mastermind. Mastermind is a code breaking game for two players. It has a decoding board and code pegs. One player is the code-maker, who creates a secret code, and the other is the code-breaker, who tries to break the code in as few turns as possible. The game has been adapted for applications in fields such as mathematics, computing, and psychology.The Mind is a game of synchronization which relies on your sense of time. The lower a card is, the earlier it will be played. A 5 would be played pretty swiftly, whereas an 80 is likely to be held in the player's hand for a while. You start the game with a number of lives equal to the number of players. Lose all your lives, and you lose the game. You start with one shuriken as well, and if everyone wants to use a shuriken, each player discards their lowest card face up, giving everyone information and getting you closer to completing the level. As you complete levels, you might receive a reward of a shuriken or an extra life. Complete all the levels, and you win! There is a huge sense of joy when you hold off playing a card and another player plays a card that is only two or three lower than yours. On the flip side, when a player plays a card We've never seen two games go the same way, for instance. Each factions' quirks (and the cards that can influence them) provide a wealth of options each turn, and while this is overwhelming at first, such flexibility makes Root truly compelling in the long-term. It's very replayable. You are not supposed to say what you have in your hand to other players. This is obviously one of the biggest grey areas in board game history. There are hundreds of ways to indicate what you have without coming right out and saying it. Board games are about fun and comradery so no need to play this strict, find the level that is comfortable and challenging for your group. ADVANCED RULES

The Mind is unique, but it still has a lineage. The blandly (but amusingly) named “The Game” preceded it. The same DNA is present here. But rather than add on mechanics, as we usually do when we add a twist to an established game, The Mind stripped The Game bare. It’s better off for it. Have you ever wished you could read someone’s mind? Or telepathically communicate with them? You’ll feel like you can do both within the confines of The Mind, a brilliant little card game from Wolfgang Warsch and Pandasaurus Games. What you need to know: Ever wonder how long you'd last in a horror movie? Betrayal at House on the Hill lets you find out. Setting players loose in a haunted mansion that's quite literally out to get them, it's drenched with tension. It's also unpredictable enough that you're never sure what's going to happen next. Sure, not all of the scenarios are created equal. But if you're hunting down something more mature in terms of both narrative and gameplay, this is one of the top board games for adults.

Table Presence

I think The Mind would have worked without the throwing stars, but I’m glad that they decided to include them. You have a limited amount so as a team you have to figure out when to use them. The majority of my group’s wins happened because of well-timed throwing stars. It's also worth persevering with. Honestly, there's nothing quite like the combat of this series. Trying to figure out the best combination of actions to use at any one time is a compelling mini-game in itself, and juggling your limited resources (you'll lose cards as you progress) makes for a challenging puzzle. Seeing as you'll have to balance helping your allies with hunting loot that can improve your hero, there's also a sizzling unease to keep you on the edge of your seat. Can your friends be trusted in a pinch, or are they more interested in helping themselves? How it works: Much like the Redwall novels, each player commands a tribe of anthropomorphic creatures that must fight to control the forest's clearings (in practical terms, that means collecting 30 'Victory Points'). The base game gives you control of four factions: the 'Marquise de Cat' that must cement their rule by putting down rebellion, feudal birds who operate via espionage, an insurgency of 'peasant' animals (mice and hedgehogs) called the Woodland Alliance, and an adventuring racoon who sneaks around the board. Each one has its own unique playstyle, and although that's a lot to take in, it encourages you to think creatively and dream up wild strategies. And if you do hold onto the 37 for a heartbeat longer and everything goes smoothly, oh boy, you’ll feel it in your soul. Legacy of The Mind

To stop the game at any time, any play can put their hand in the middle of the table. This signifies a “lets take a breath” moment, if anyone wants to break the current cycle and take a beat. In how to play The Mind, it is like a timeout during a basketball game. All players put their hands in, and everyone takes it out to get things going again. Playtime is not just supposed to be stimulating it is also supposed to be relaxing for you and your children. It is the only time when even adults can also exhibit childlike behavior and let their worldly worries fade away.Naturally, all this is pretty fluid and changes regularly. For instance, the recently-announced Undaunted 2200: Callisto has everyone talking right now. This futuristic spin on the classic wargame (which focused on WW2 conflicts before, as seen in Undaunted: Battle of Britain) asks you to choose between blue-collar miners and the mega-corporations that are trying to snuff out their rebellion. It looks set to shake up the formula with that sci-fi setting, a lunar battlefield, and the addition of new units like mechs. You want a game for very young kids: Most will be able to get a grip on Sushi Go without much fuss, but younger children may struggle to think ahead enough. It relies on a basic understanding of math as well, so keep that in mind before buying for very small members of the family. Basically? It's more than earned its place on our list of the best board games, and numerous expansions (starring a werewolf or revolving around twisted Christmas tales) should keep that magic alive for even longer. Choose the best board games for brain training that are fun to play, don’t cause havoc, and stimulate the mind and you will be good to go. The Mind is more than just a game. It's an experiment, a journey, a team experience in which you can't exchange information, yet will become one to defeat all the levels of the game.

Unlike most board games, Pandemic is cooperative, rather than competitive. The players, as a team, must coordinate their actions to stop a global pandemic. A game of Pandemic will have all the players discussing strategy and options together on almost every turn. If everyone does their part, the world is saved and all the players win. Since The Mind’s rules are so simple, you can easily teach the game to pretty much anyone. I’ve played it with about 20 people now, including kids and non-gamers, and it never took more than a couple of minutes for them to get the hang of it. Play through one level and everyone should be good to go. You're expecting something for kids: Despite being based on the iconic, family-friendly movies of our childhoods, Villainous is actually a competitive strategy game with oodles of depth. It's not a good fit for children as a result, and won't jive with family-members who are expecting something very casual either. The Mind is one of the most fascinating games I’ve ever played and probably my favorite limited communication game. It’s also my group’s most played game this year. Seems simple, but the catch is that players cannot communicate with each other in any way. No twitches, no secret signals, no communication. Players must focus and synchronise their thinking to determine the right time to play a card. As the game progress and advances to higher levels, players become more harmonised and the right time becomes easier to determine. At least, that's the way the game is described.Not many games have intrigued me as much as The Mind has. The card game from Wolfgang Warsch certainly was welcomed with critical acclaim when it was released in 2018. The Mind is a winner of three Golden Geek awards including Best Party Game and Best Co-operative Game. It was nominated for the coveted Spiel des Jahres and has won other awards too. At any point during a level, a player can suggest that a throwing star be played - this is signaled by raising a hand. If all the players agree, the throwing star is deployed and each player discards the lowest card in their hand by placing it face up to one side.

Asda Great Deal

Free UK shipping. 15 day free returns.
Community Updates
*So you can easily identify outgoing links on our site, we've marked them with an "*" symbol. Links on our site are monetised, but this never affects which deals get posted. Find more info in our FAQs and About Us page.
New Comment