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Plan B Games | Century: Spice Road | Board Game | Ages 8+ | 2-5 Players | 30-45 Minutes Playing Time & Repos Production, 7 Wonders Duel, Board Game, Ages 10+, 2 Players 30 Minutes Playing Time

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An often-forgotten rule is that this action can be repeated multiple times in one turn, providing you have the appropriate cubes. So, using the example above, if you played that Trade card and had six cardamon cubes, you could do that trade three times. As a result, you’d receive three cinnamon and six safran. At some point during your first match – and a few turns into every game afterwards – the juggling of cubes and cards turns from a cautious step-by-step experiment into a fully confident spice-trading ballet as you lay down patterns of acquisition, upgrade and exchange cards to work towards the next rainbow of condiments required to score big. The simple setup and playtime helps keep her interested and even though the theme is not one that really shines through, the game has enough fun and depth to keep all levels of gamers invested throughout the play time. meeple: a small figure used as a playing piece in certain board games, having a stylized human form. (noun) /ˈmiːp(ə)l

Place the four red spice ‘pinch bowls’ (thematic, we like it!) in a vertical row. Pour the yellow spice cubes (turmeric) into the bottom bowl, then the red spice (safran) into the bowl above it. Next, the green cardamom, with the brown cinnamon into the bowl at the top. The clever thing about these three games is that as well as being excellent gateway games in their own right, any two of the three can amalgamate, providing a new bumper-game, entirely. However, in this tutorial we’re only focusing on how to play the one that set the ball rolling – Century: Spice Road. So clamber onto your camel, join the caravan and let’s trade some spices… Century: Spice Road – Set-Up There’s a wonderful moment in Century: Spice Road when everything comes together. You’ve spent the first few turns slowly filling your caravan with the dinky coloured cubes that represent the four spices – turmeric, saffron, cardamom and cinnamon – being traded, exchanging them for more valuable seasonings using upgrade cards and filling out your hand of dealers, who allow you to swap one combination of cubes for another. You may have even cashed in a handful of your spices for one or two of the scoring cards, perhaps claiming a gold or silver coin from the two leftmost slots for bonus points.

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Another review at Ars Technica states that it is "slightly more complex" than Splendor, and that it is "an absolute joy to play". [1] Expansions [ edit ] Sukumaran, Arjun (2018-09-07). "Get Down to Spice Business." The New Indian Express. Retrieved 2018-10-06.

Example: Tom would like to acquire the 4th trader card from the left A so he places one spice on each card to the left of it B. To play a hand card, place it face-up in front of you and trigger its effect. There are three types of trader cards that you can play: Spice CardIf you’re only interested in receiving the newest games this is the box for you; guaranteeing only the latest games! Buy New Releases Box »

Not sure what game to buy next? Buy a premium mystery box for two to four great games to add to your collection! Buy Premium Box » I had never heard of Century: Spice Road prior to attending UKGE and the mass amount of posts asking about it on Facebook got me intrigued. I had a read up online and a lot of people were saying it was a game that would get rid of Splendor from people’s collections as it was a better game. This was a bold statement and one I had to find out if was true as I love Splendor. Example: Tom has 6 turmeric and plays a card with which he can exchange 2 turmeric for 1 cardamom. He can now exchange 2, 4, or 6 turmeric for 1, 2, or 3 cardamom.

Setup

Century: Spice Road is the first in a series of games that explores the history of each century with spice-trading as the theme for the first installment. In Century: Spice Road, players are caravan leaders who travel the famed silk road to deliver spices to the far reaches of the continent for fame and glory. Each turn, players perform one of four actions:

At the end of your turn, if you have more spices on your caravan than you can transport, you must return spices of your choice into the bowls until your upper limit is reached. Century: Spice Road is played using the actions above, players will collect spices buy market cards and trade for point cards. The game ends when the first player gets their fifth point card. Turns are fast and even our first play only lasted 45 minutes. Final Thoughts To get the most out of your time with Spice Road, we’d recommend playing with around three or four players, opening up the more interesting interactive aspects of the design while keeping play time a comfortable length. Therefore getting spices and, more importantly, the orange Points cards is kind of a big dill (groan) to winning. But how do you accomplish that, we hear you ask? Rules BreakdownIf you play a conversion card, you may convert spices on your caravan into the next most valuable spice (i.e. yellow (turmeric), red (saffron), green (cardamom) , brown (cinnamon)) the number of times depicted on the card. Century: Spice Road has quality components and the artwork is great. The only bad points I can see to this game is that the theme is a bit on the bland side (pun intended) and at no point do you feel like a spice trader (Splendor has the same problem) and the game does feel like a solitaire experience as no real player interaction is involved.

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