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SanDisk Ultra 400GB microSDXC Memory Card + SD Adapter with A1 App Performance Up to 120 MB/s, Class 10, U1, Red/Grey

£9.9£99Clearance
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ZTS2023
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About this deal

And the facts you keep bringing up aren't really facts. Those comparisons are HIGHLY debatable and factually slanted. You can't compare them 1 to 1 because the market share of the Switch is much smaller.

And if those games would be the problems, then they wouldn't be as welcomed as they are, and they are also selling quite nicely, so that's sorely missing what's really going on there. And of course it's also true that a certain amount of people would buy the Xbox or Playstation versions if they also had one of these consoles, but other people actually like being able to take that same game with them on the Switch, and they are willing to accept having that game in a lower fidelity to get that advantage. It's going to be a while until 2TB cards are available and, more importantly, affordable. Right now you typically have the choice of 1TB, 512GB, 400GB, 256GB, 200GB, and 128GB (or lower, although we wouldn't recommend going any smaller than 64GB, and that will fill up fast). True enough that it got no AAA games, but even the launch games had modest size patches (AC3, AC3.5, Mass Effect, Batman, etc.) The 7-14+GB patches on Sony are like they're sending it uncompressed. How do you have a patch that's BIGGER than all of BotW? I swear they just update archive files and push the whole thing rather than just sending the delta. It's an absurd system, and I truly can't see that flying on a largely portable system where metered hotspot use will probably be highly used. Even with "unlimited" data they limit hotspotting to a few gig. A few gig for a patch, sure. 7-15GB? No. (EA habits aside, if your patch is larger than other similarly sized entire games, something is wrong with your release process.) As for Wii U games, what games? How many big AAA 3rd party games did it get? How big of a patch was Mario Tennis: Ultra Smash going to need, it's a tennis game w/ only 1 arena. Or Animal Crossing amiibo Festival, it's a board game. No, only Sony did that w/my 12GB PS3 superslim. I'm pretty sure I can't even find it, though I haven't looked for it in years.I'd prefer to live in a world where games get released complete, but it doesn't work that way any more, all companies do is put out betas and make us pay for them while they work on fixes.

Keep in mind that the current top of the line SD flash has now reached 300 MB/s, with top of the line microSD currently at around 275 MB/s. The SD flash price/performance ratio will improve tremendously over the next 5 years of the base console cycle, whereas the price/performance ratio for the flash chip (maybe NAND) onboard the NS will likely not improve much at all from the customer's standpoint. Paying for more onboard flash chip memory than is needed to get going would be the real ripoff. The red light is always on, the green one flashes for a while but 2 TV's and one monitor all give no signal... cleveland124 If you're talking about cards, sure, but we're talking about flash memory chips, perhaps NAND flash chips, and we can't be sure on that until we get a teardown going after launch. NAND and other flash chip memory is much more expensive than SD flash memory. Even with manufacturing costs being low, they are typically sold higher corresponding to the higher memory size, especially when it's not removable. That fact is not in any way diminished or disturbed by current game sizes or zero-day patches/updates that developers are all too willing to ram down our throats nowadays.

About Micro SDXC

While it's true that the speed between even the UHS-1 cards does vary, the differences just aren't noticeable enough to worry about. That's why we've focused purely on the best value for money, as there is a considerably larger difference between the prices of two micro SD cards than there is the speed. What size/capacity Micro SD Card should I buy?

But even 3rd parties on WiiU, the patches never got that obscene in size. (Perhaps Dimensions notwithstanding.)I have all my VC games (aside from Wii) on my internal 32gb storage and everything else on my hard drive. Only Nintendo gets a teeny-tiny percentage of a profit margin on those Switch-specific Micro SD cards that Sandisk is bringing out, but that is so insignificant, that it might as well be neglected. I played with the idea of using an external SSD drive. I already have a couple of Pi 4s with 64Gb SD cards. They work fine (I even used one of them to try to build the new system).

Expand your mobile storage. Full HD video capture. Video speed: C10, U1, A1. The SanDisk Ultra ® microSDXC ™ UHS-I card is perfect for recording and watching Full HD video, with room for even more hours of video. Transfer speeds of up to 120MB/s ensure that you can move all your content super fast - up to 1500 photos in just one minute. Ideal for Android ™ - based smartphones and tablets, this card’s A1 rating means that you can load apps faster too. Capture and store even more hours of full HD video

Also, I knwo those games are alrady out, if they weren't Iwouldn't knwo the size of the day 1 patches, but my point is almost every game these days has a day 1 patch. Nintnedo doesn't have to do it, but they are going to have to allow it if they want games on PS4 and XboxOne, it's not like the practice is going to stop. If anything I'd say it is measurably getting worse. Look what Nintendo did w/ Splatoon, dripfed content for months, all of it free and part of the main game, not DLC. They did say that the sound is higher quality on Switch than WiiU. I don't know if that just means that Switch has a better DSP, or if the actual sound samples are higher quality for botw. The audiophile in me winces when I hear 7.1....grumblegrumble. Overprocessed and necessary unless in a very large room. It's like 4k for a 26" TV you sit on the other side of the room from. Granted, if you ask me, I would not recommend getting anything above 128GB with UHS-I, 95 MB/s or less read speed. The reason is because as you have more data needing to be read at any given time, you force the card to work harder as more data needs to be pulled up. Thus, a 200 or 256 GB card with UHS-I will actually be slower than a 128 or 64 GB UHS-I card as that space is further filled.

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