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Games Workshop Citadel - Base: Barak-Nar Burgundy (12ml)

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Wild Rider Red or Evil Sunz Scarlet could be used as an accent colour on your models to add some warmth and vibrancy to your colour scheme. Njarn Firewhiskers: Aether-Khemist responsible for stopping the Nighthaunt invasion of Barak-Nar that followed the Garaktormun. [5c]

Tyranids are a purely organic faction, which means that even within a fixed colour scheme there’s room for individual variation and mutation. This is great news if, like me, you have trouble figuring out the right recipe for the colour you want – you can experiment on different models and units until you’re happy, and the results won’t look odd at all! I have had a great deal of fun experimenting with using various real-world colour schemes that can be found in nature for my Tyranids. I’ve so far attempted schemes based on the following: Barak-Dren - Barak-Durmmaz - Barak-Glöm - Barak-Jazbaz - Barak-Khazzar - Barak-Khrum - Barak-Kling - Barak-Laskar - Barak-Mhornar - Barak-Minoz - Barak-Mor - Barak-Nar - Barak-Shunti - Barak-Skarren - Barak-Thargar - Barak-Thrund - Barak-Thryng - Barak-Ungrin - Barak-Urbaz - Barak Var - Barak-Zilfin - Barak-Zon - Barak-Zhoff - Karak Ohrgaf - Toba Lorchai

My general method is to lay down all the base colours for the model, then do all the shading in the recesses before moving on to the highlights. For their carapaces I used Karandras Green and applied Doomfire Magenta to their fleshier parts, while claws were painted with Blood Angels Red and the visible brain-like parts had Frostheart applied to them. I went old school on the basing and used a layer of Armageddon Dust which was then painted over with Warboss Green , washed in Biel-Tan Green and drybrushed with Niblet Green. Charlie: Custom Splinter Fleet Base coat with Barak-Nar Burgundy . Shade with Nuln Oil . Highlight with Screamer Pink and then further highlight with Pink Horror . Blue Malayan Coral Snake : The effect on the body was achieved by using thinned Frostheart Contrast with a White Scar drybrush, wet blending with Blood Angels Red Contrast for the head and tail. Scales are Leviadon Blue with a Blue Horror drybrush.

Base coat with Bugman's Glow . Highlight with Cadian Fleshtone . Shade with Guilliman Flesh diluted with Contrast Medium . Highlight with Kislev Flesh . Highlight red parts of face with Volupus Pink diluted with Contrast Medium . Memorial of Triumph: The name of every privateer that returned home with treasure is inscribed upon it. [3f]Aethercraft - Aether-gold - Geldraad - High Airs - Kharadron Code - Sky-fleet - Sky-path - Steamhead Pioneers Nazgrund: Arkanaut Frigate that was commanded by Grand Admiral Horgrumm Brand during the Battle of the First Coalition. [5d] Iron Hands: As mentioned, Barak-Nar Burgundy is a common colour for Iron Hands models. You can use it to paint the shoulder pads and other armor details on your Iron Hands models. http://www.acrylicosvallejo.com/en_US/media/e588d28183cec31ffd6dcee6d3718fc3.cms/equivalencias-rev05.pdf Ultramarines Blue or Caledor Sky can be used to create a cool contrast with the warm tones of Barak-Nar Burgundy.

Blood Angels: The Blood Angels chapter is known for their use of red, so you could use Barak-Nar Burgundy to paint the shoulder pads and other details on their models. I painted the off-yellow skin in slightly different ways on my Barbgaunts, Psychophage, and Von Ryan’s Leapers – employing various combos of Plaguebearer Flesh and thinned-down Nazdreg Yellow over a Wraithbone base, with highlights ranging from Dorn Yellow to Flayed One Flesh – but they all still look like closely-related beasties. I’ve got yet another approach in mind for my Termagants… Base coat with Retributor Armour and shade with Guilliman Flesh . For the deep recesses use Cryptek Armourshade Gloss . Then highlight all the gold with Stormhost Silver . White Scar could be used to add some highlights and details to your models and create a clean, crisp contrast with the rich tones of Barak-Nar Burgundy. The other parts of the models are more consistent – the shiny insectoid carapace uses Gryph-Charger Grey over a Leadbelcher basecoat, with added highlights of thin striped Stormhost Silver , all followed up with a wash of Terradon Turquoise thinned with Contrast Medium . The meat and bone bits are Flesh Tearers Red over Wraithbone, with Pallid Wych Flesh highlights. The meaty parts then got a thinned Volupus Pink wash, while the talons and hooves were finished with a wash of Gryph-Charger Grey. Gav: Termagants and NeurogauntsThe wealth and power of the fleets of Barak-Nar ensure victory in the Hydrox Wars. [1] Age of Sigmar Base coat the boiler with Screaming Bell . Shade with Cryptek Armourshade Gloss and then clean up again with Screaming Bell . No highlight at this point as we will do all the metallic highlights together.

http://www.ttfxmedia.com/vallejo/cgi-bin/_modelis_info.asp?p1=ing&p2=modelcolor&p3=1#modelcolorinfo Barak-Nar Burgundy is a deep, rich burgundy colour from Citadel Colours, a brand known for its high-quality paints for miniature figurines and tabletop games.Averland Sunset or Yriel Yellow could be used to add some brightness to your models and create a contrasting colour scheme with Barak-Nar Burgundy. Moot Green or Elysian Green could be used to create a complementary colour scheme with Barak-Nar Burgundy. Following the Necroquake, forces from Barak-Nar aid the city of Lethis against the hordes of Nighthaunts commanded by the Mortarch of Grief but are unable to save it. [2a] http://www.reapermini.com/forum/index.php?s=c770bc029dd218be5d17fff14fecefeb&showtopic=17678&st=0&p=266494&#entry266494 The last time I painted a Tyranid model for my custom hive fleet was pre-Contrast paint, so it was nice to try out the new colours and find some much faster ways to get to a good result (shout-out to Striking Scorpion Green for that vivid tropical emerald). Contrast paints and Tyranids are such a perfect match. Darcy: Termagant Experiments

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