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Posted 20 hours ago

Counter Attack: the football board game

£17.5£35.00Clearance
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ZTS2023
Joined in 2023
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Extra Time - Once you hit the 45 minute mark and finish your action then the half is over, or is it? By the time we had reached the second half of the game we had even managed to add in some of the advanced rules, most fitting right in where it looks like they should and opening a few new lanes of options for strategies. And goalkeepers have an almost completely different set of skills tailored to their one role in the match. Finance is provided by PayPal Credit (a trading name of PayPal UK Ltd, Whittaker House, Whittaker Avenue, Richmond-Upon-Thames, Surrey, United Kingdom, TW9 1EH).

Colin Webster, the designer of the game, was kind enough to send a copy of the game for us to review and with the standard copy he also sent another team. He may also attempt to intercept any passes through his diving saving hexes, requiring a SAVING check of 10+ or 6 in the second hex, and 11+ or 6 in the third hex. To pass through the air with a high pass or long pass there must not be a defender in the immediate square next to your player in the direction you want to pass the ball, and you will be checking for accuracy.I do not want to go into an explanation of the rules which I am very tempted to do as I still feel I need to refer to the manual when making some moves. The attacker will check for injury first, you must roll against your player's RESILIENCE stat, aiming to roll lower than the value. The penalty shot is taken as normal but there is a -2 penalty for the goalkeeper for a penalty kick. The attacker cannot move any players within the 6-yard box and next to the goalkeeper, but can move them on a hex next to the ball, any player within one hex of the ball may take the free kick.

This is the most strategic part of the game, can you get a player within shooting distance and then get him away from a defender so that you get a clear shot on goal whilst making your opponent think you are going to strike with another player altogether? Free Kick - The attacker chooses the player to take the kick and moves them with the ball to the spot of the foul, the defender moves any opponent within 2 hexes of the ball 2 clear hexes away.

Any player who suffers a second injury cannot continue and play must be stopped for a set piece so they can be substituted.

The included sand timer is a minute long, this can be used when battling against a time-wasting manager, you turn it over and if your opponent doesn't finish their movements within the minute then they lose the rest of the action. The box contains a “Pitch”, two teams that my son has dubbed Newcastle and Ajax, however, I prefer to think of them as the black and white team and the red and white team. One person could look at a player with good pace and heading for example and position him as a covering central defender.Normally when checking for accuracy it will be a HIGH PASS check requiring 9+, no matter the distance. It would probably cost millions to officially licence players and teams but nothing is stopping a community from making it’s own and the Counter Attack community has been VERY busy. A tie results in a loose ball as normal, however you still need to roll for it as normal even if the direction is behind the goalkeeper, the ball may still go out of play but there is a chance it could result in a goal! It’s such a great feeling, trying to work out what your opponent is planning whilst you are trying to get a defender in position to steal a ball and have to second guess what may happen all while keeping your goal protected.

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