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Xia: Legends of a Drift System

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Isle of Man, Isle of Wight, Northern Ireland and the Scottish Highlands) may take longer to reach you. Xia: Legends of a Drift System is a 3-5 player sandbox style competitive space adventure. Each player starts as a lowly but hopeful captain of a small starship in a modular, freeform galaxy. As mentioned above, in Xia each player is a lowly but hopeful starship captain who sets out to become the most famous person in the galaxy. To achieve said reputation, players will be flying their ships around the system exploring, fighting, mining, trading and completing missions.

Despite these many options, adaptability is key. You may see everyone else is going to end up being a pirate and think that your dreams of being the greatest delivery boy in the galaxy are going to be impossible... so you adapt! Each player has a ship card associated to the current ship they have, as well as a power card for that ship. The ship card shows the ship's hold. This can be filled with cargo or outfits. Outfits are powerful elements any ship may need! Engines, blasters, shields and missile launchers. They come in three tiers and cost their respective tier to buy; Tier one costs one coin. All-in-all, we’ve had a lot of fun flying around the Drift System. In fact, one of our players even said that he could see himself playing this game for hours on end. There is so much to do in the galaxy and, given enough free time, you could easily spend the day gathering fame points, making trades, and fighting other ships. Speaking of which, Ascendancy is the best of the many Trek-themed board games on the market. Rather than emulate the details of the show, it wisely opts to zoom out and take a Bird-of-Prey’s-eye view of the galaxy. Each player takes a faction from the Star Trek roster: Federation, Romulan or Klingon. Then it’s a matter of shepherding resources, exploring the galaxy and crowding the others off the map. Free choice is a strange thing to have in a board game. It is incredibly rare to be told you can do whatever you want and still work towards a winning goal; some people despise it and crave structure, others love it and bask in the wide selection of choice! Xia: Legends of a Drift System by Far Off Games is a game of both sides. You can do what you want, choose any play style, and still work towards a win… But you will inevitably fall into a role within the system, be it a pirate, an adventurer, a ship for hire, or a delivery boy! Ice damage, shown as blue crystals, can come from several sources including ice asteroids, dead worlds, and exploration tokens. It works like normal damage, but at the end of your turn it spreads into all adjacent spaces. But it is at least free to repair when you reach a port… New Missions

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Play the example game first from the rulebook! It’s only to five points but it will definitely allow for a lot more understanding of what’s what and how to make best use of your outfits and the different parts of the system you’re making through exploration! Gaiden, Evasive Thrusters: They may be used outside of combat to prevent damage, but cannot prevent energy loss. However, among all these different ways to play the game, lies the random heart of Xia. The dice. You will be rolling dice QUITE often. When you move (yes “roll and move” is usually the death knell of a game, but it works fine in Xia), when you fight, when you mine, even when you cross into a asteroid field or nebula. Expect to be slinging dice fairly often on your turn. The game even gives you a fame point if you roll a natural 20. Basic additions to the game are additional contents of already-existing items in the game (sectors, ships, etc.). They do not need new rules and naturally blend into the game. Merchant (Investor):Money earned does not contribute to the NPC’s end of round FP roll (only credits gained from bounty collected and events). Of course, the Merchant will be earning FPs directly… If you destroy the Investor, you get all money on the card.

Archaeological Expert:If you use the Archaeological Expert reward, the space station will move on its path (even if your ship was already in the space station).

Scenario: When can generous be claimed? How is it arbitrated, if applicable, when more than 1 player wants to complete the title at the same time? If it is possible to complete generous on someone else’s turn, is it possible for Generous to give you the winning point, but you cannot collect it until the end of your turn, allowing someone else to win the game before your turn starts?

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